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- /*
- * Copyright (C)2005-2019 Haxe Foundation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
- package sys.thread;
- import cs.system.threading.Thread as NativeThread;
- import cs.system.WeakReference;
- import cs.Lib;
- abstract Thread(HaxeThread) {
- inline function new(thread:HaxeThread) {
- this = thread;
- }
- public static function create(cb:Void->Void):Thread {
- var native = new NativeThread(cb);
- native.IsBackground = true;
- var hx = HaxeThread.allocate(native);
- native.Start();
- return new Thread(hx);
- }
- public static inline function current():Thread {
- return new Thread(HaxeThread.get(NativeThread.CurrentThread));
- }
- public static function readMessage(block:Bool):Dynamic {
- return current().readMessageImpl(block);
- }
- public inline function sendMessage(msg:Dynamic):Void {
- this.sendMessage(msg);
- }
- inline function readMessageImpl(block:Bool):Dynamic {
- return this.readMessage(block);
- }
- }
- private class HaxeThread {
- static final threads = new Map<Int, WeakReference>();
- static var allocateCount = 0;
- public final native:NativeThread;
- final messages = new Deque<Dynamic>();
- public static function get(native:NativeThread):HaxeThread {
- var native = NativeThread.CurrentThread;
- var ref:Null<WeakReference> = null;
- Lib.lock(threads, {
- var key = native.ManagedThreadId;
- ref = threads.get(key);
- });
- if (ref == null || !ref.IsAlive) {
- return allocate(native);
- }
- return ref.Target;
- }
- public static function allocate(native:NativeThread):HaxeThread {
- allocateCount++;
- inline function cleanup() {
- if (allocateCount % 100 == 0) {
- for (key => ref in threads) {
- if (!ref.IsAlive) {
- threads.remove(key);
- }
- }
- }
- }
- var hx = new HaxeThread(native);
- var ref = new WeakReference(hx);
- Lib.lock(threads, {
- cleanup();
- threads.set(native.ManagedThreadId, ref);
- });
- return hx;
- }
- public function new(native:NativeThread) {
- this.native = native;
- }
- public inline function readMessage(block:Bool):Dynamic {
- return messages.pop(block);
- }
- public function sendMessage(msg:Dynamic):Void {
- messages.add(msg);
- }
- }
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