Float32Array.hx 3.4 KB

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  1. /*
  2. * Copyright (C)2005-2015 Haxe Foundation
  3. *
  4. * Permission is hereby granted, free of charge, to any person obtaining a
  5. * copy of this software and associated documentation files (the "Software"),
  6. * to deal in the Software without restriction, including without limitation
  7. * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  8. * and/or sell copies of the Software, and to permit persons to whom the
  9. * Software is furnished to do so, subject to the following conditions:
  10. *
  11. * The above copyright notice and this permission notice shall be included in
  12. * all copies or substantial portions of the Software.
  13. *
  14. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  20. * DEALINGS IN THE SOFTWARE.
  21. */
  22. package js.html.compat;
  23. #if !nodejs
  24. @:keep
  25. class Float32Array {
  26. static var BYTES_PER_ELEMENT = 4;
  27. static function _new( ?arg1 : Dynamic, ?offset : Int, ?length : Int ) : Dynamic {
  28. var arr : Array<Float>;
  29. if( untyped __typeof__(arg1) == 'number' ) {
  30. arr = new Array();
  31. for( i in 0...arg1 )
  32. arr[i] = 0;
  33. untyped {
  34. arr.byteLength = arr.length << 2;
  35. arr.byteOffset = 0;
  36. arr.buffer = new ArrayBuffer([for( i in 0...arr.length << 2 ) 0]); // no sync
  37. }
  38. } else if( Std.is(arg1,ArrayBuffer) ) {
  39. var buffer : ArrayBuffer = arg1;
  40. if( offset == null ) offset = 0;
  41. if( length == null ) length = (buffer.byteLength - offset) >> 2;
  42. arr = [];
  43. // decode buffer
  44. for( i in 0...length ) {
  45. var val = untyped buffer.a[offset++] | (buffer.a[offset++] << 8) | (buffer.a[offset++] << 16) | (buffer.a[offset++] << 24);
  46. arr.push(haxe.io.FPHelper.i32ToFloat(val));
  47. }
  48. untyped {
  49. arr.byteLength = arr.length<<2;
  50. arr.byteOffset = offset;
  51. arr.buffer = buffer;
  52. }
  53. } else if( Std.is(arg1, Array) ) {
  54. arr = (arg1 : Array<Float>).copy();
  55. // loss of memory sync between buffer and array
  56. var buffer = [];
  57. for( f in arr ) {
  58. var i = haxe.io.FPHelper.floatToI32(f);
  59. buffer.push(i&0xFF);
  60. buffer.push((i>>8)&0xFF);
  61. buffer.push((i>>16)&0xFF);
  62. buffer.push(i>>>24);
  63. }
  64. untyped {
  65. arr.byteLength = arr.length << 2;
  66. arr.byteOffset = 0;
  67. arr.buffer = new ArrayBuffer(buffer);
  68. }
  69. } else
  70. throw "TODO "+arg1;
  71. untyped {
  72. arr.subarray = _subarray;
  73. arr.set = _set;
  74. }
  75. return arr;
  76. }
  77. static function _set( ?arg : Dynamic, ?offset : Int ) {
  78. var t : Dynamic = untyped __js__("this");
  79. if( Std.is(arg.buffer,ArrayBuffer) ) {
  80. var a : Array<Int> = arg;
  81. if( arg.byteLength + offset > t.byteLength )
  82. throw "set() outside of range";
  83. for( i in 0...arg.byteLength )
  84. t[i + offset] = a[i];
  85. } else if( Std.is(arg,Array) ) {
  86. var a : Array<Int> = arg;
  87. if( a.length + offset > t.byteLength )
  88. throw "set() outside of range";
  89. for( i in 0...a.length )
  90. t[i + offset] = a[i];
  91. } else
  92. throw "TODO";
  93. }
  94. static function _subarray( start : Int, ?end : Int ) {
  95. var t : Dynamic = untyped __js__("this");
  96. var a = _new(t.slice(start,end));
  97. a.byteOffset = start * 4;
  98. return a;
  99. }
  100. static function __init__() {
  101. var Float32Array = untyped js.Lib.global.Float32Array || _new;
  102. }
  103. }
  104. #end