| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111 | /* * Copyright (C)2005-2015 Haxe Foundation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */package js.html.compat;#if !nodejs@:keepclass Float32Array {	static var BYTES_PER_ELEMENT = 4;	static function _new( ?arg1 : Dynamic, ?offset : Int, ?length : Int ) : Dynamic {		var arr : Array<Float>;		if( untyped __typeof__(arg1) == 'number' ) {			arr = new Array();			for( i in 0...arg1 )				arr[i] = 0;			untyped {				arr.byteLength = arr.length << 2;				arr.byteOffset = 0;				arr.buffer = new ArrayBuffer([for( i in 0...arr.length << 2 ) 0]); // no sync			}		} else if( Std.is(arg1,ArrayBuffer) ) {			var buffer : ArrayBuffer = arg1;			if( offset == null ) offset = 0;			if( length == null ) length = (buffer.byteLength - offset) >> 2;			arr = [];			// decode buffer			for( i in 0...length ) {				var val = untyped buffer.a[offset++] | (buffer.a[offset++] << 8) | (buffer.a[offset++] << 16) | (buffer.a[offset++] << 24);  				arr.push(haxe.io.FPHelper.i32ToFloat(val));			}			untyped {				arr.byteLength = arr.length<<2;				arr.byteOffset = offset;				arr.buffer = buffer;			}		} else if( Std.is(arg1, Array) ) {			arr = (arg1 : Array<Float>).copy();			// loss of memory sync between buffer and array			var buffer = [];			for( f in arr ) {				var i = haxe.io.FPHelper.floatToI32(f);				buffer.push(i&0xFF);				buffer.push((i>>8)&0xFF);				buffer.push((i>>16)&0xFF);				buffer.push(i>>>24);			}			untyped {				arr.byteLength = arr.length << 2;				arr.byteOffset = 0;				arr.buffer = new ArrayBuffer(buffer);			}		} else			throw "TODO "+arg1;		untyped {			arr.subarray = _subarray;			arr.set = _set;		}		return arr;	}	static function _set( ?arg : Dynamic, ?offset : Int ) {		var t : Dynamic = untyped __js__("this");		if( Std.is(arg.buffer,ArrayBuffer) ) {			var a : Array<Int> = arg;			if( arg.byteLength + offset > t.byteLength )				throw "set() outside of range";			for( i in 0...arg.byteLength )				t[i + offset] = a[i];		} else if( Std.is(arg,Array) ) {			var a : Array<Int> = arg;			if( a.length + offset > t.byteLength )				throw "set() outside of range";			for( i in 0...a.length )				t[i + offset] = a[i];		} else			throw "TODO";	}	static function _subarray( start : Int, ?end : Int ) {		var t : Dynamic = untyped __js__("this");		var a = _new(t.slice(start,end));		a.byteOffset = start * 4;		return a;	}	static function __init__() {		var Float32Array = untyped js.Lib.global.Float32Array || _new;	}}#end
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