Uint8Array.hx 3.2 KB

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  1. /*
  2. * Copyright (C)2005-2015 Haxe Foundation
  3. *
  4. * Permission is hereby granted, free of charge, to any person obtaining a
  5. * copy of this software and associated documentation files (the "Software"),
  6. * to deal in the Software without restriction, including without limitation
  7. * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  8. * and/or sell copies of the Software, and to permit persons to whom the
  9. * Software is furnished to do so, subject to the following conditions:
  10. *
  11. * The above copyright notice and this permission notice shall be included in
  12. * all copies or substantial portions of the Software.
  13. *
  14. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  20. * DEALINGS IN THE SOFTWARE.
  21. */
  22. package js.html.compat;
  23. #if !nodejs
  24. @:keep
  25. class Uint8Array {
  26. static var BYTES_PER_ELEMENT = 1;
  27. static function _new( ?arg1 : Dynamic, ?offset : Int, ?length : Int ) : Dynamic {
  28. var arr;
  29. if( untyped __typeof__(arg1) == 'number' ) {
  30. arr = new Array();
  31. for( i in 0...arg1 )
  32. arr[i] = 0;
  33. untyped {
  34. arr.byteLength = arr.length;
  35. arr.byteOffset = 0;
  36. arr.buffer = new ArrayBuffer(arr);
  37. }
  38. } else if( Std.is(arg1,ArrayBuffer) ) {
  39. var buffer : ArrayBuffer = arg1;
  40. if( offset == null ) offset = 0;
  41. if( length == null ) length = buffer.byteLength - offset;
  42. if( offset == 0 )
  43. arr = cast @:privateAccess buffer.a;
  44. else
  45. // here we are losing the fact that we should reference the same data,
  46. // but I don't see another way to have this behaviour while keeping [] access
  47. arr = cast @:privateAccess buffer.a.slice(offset, offset+length);
  48. untyped {
  49. arr.byteLength = arr.length;
  50. arr.byteOffset = offset;
  51. arr.buffer = buffer;
  52. }
  53. } else if( Std.is(arg1, Array) ) {
  54. arr = (arg1 : Array<Int>).copy();
  55. untyped {
  56. arr.byteLength = arr.length;
  57. arr.byteOffset = 0;
  58. arr.buffer = new ArrayBuffer(arr);
  59. }
  60. } else
  61. throw "TODO "+arg1;
  62. untyped {
  63. arr.subarray = _subarray;
  64. arr.set = _set;
  65. }
  66. return arr;
  67. }
  68. static function _set( ?arg : Dynamic, ?offset : Int ) {
  69. var t : Dynamic = untyped __js__("this");
  70. if( Std.is(arg.buffer,ArrayBuffer) ) {
  71. var a : Array<Int> = arg;
  72. if( arg.byteLength + offset > t.byteLength )
  73. throw "set() outside of range";
  74. for( i in 0...arg.byteLength )
  75. t[i + offset] = a[i];
  76. } else if( Std.is(arg,Array) ) {
  77. var a : Array<Int> = arg;
  78. if( a.length + offset > t.byteLength )
  79. throw "set() outside of range";
  80. for( i in 0...a.length )
  81. t[i + offset] = a[i];
  82. } else
  83. throw "TODO";
  84. }
  85. static function _subarray( start : Int, ?end : Int ) {
  86. var t : Dynamic = untyped __js__("this");
  87. var a = _new(t.slice(start,end));
  88. a.byteOffset = start;
  89. return a;
  90. }
  91. static function __init__() {
  92. var Uint8Array = untyped js.Lib.global.Uint8Array || _new;
  93. }
  94. }
  95. #end