| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356 | /* * Copyright (C)2005-2015 Haxe Foundation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */@:coreApi @:final class Array<T> {	private var __a : neko.NativeArray<T>;	public var length(default,null) : Int;	public function new() : Void {		this.__a = neko.NativeArray.alloc(0);		this.length = 0;	}	private static function new1<T>(a:neko.NativeArray<T>,l:Int) : Array<T> {		var inst = new Array<T>();		inst.__a = a;		inst.length = l;		return inst;	}	public function concat( a : Array<T>) : Array<T> {		var a1 = this.__a;		var a2 = a.__a;		var s1 = this.length;		var s2 = a.length;		var a = neko.NativeArray.alloc(s1+s2);		neko.NativeArray.blit(a,0,a1,0,s1);		neko.NativeArray.blit(a,s1,a2,0,s2);		return new1(a,s1+s2);	}	public function copy() : Array<T> {		return new1(neko.NativeArray.sub(this.__a,0,this.length),this.length);	}	public function iterator() : Iterator<T> {		return untyped {			a : this,			p : 0,			hasNext : function() {				return __this__.p < __this__.a.length;			},			next : function() {				var i = __this__.a.__a[__this__.p];				__this__.p += 1;				return i;			}		};	}	public function insert( pos : Int, x : T ) : Void {		var l = this.length;		if( pos < 0 ) {			pos = l + pos;			if( pos < 0 ) pos = 0;		}		if( pos > l ) pos = l;		this.__grow(l+1);		var a = this.__a;		neko.NativeArray.blit(a,pos+1,a,pos,l-pos);		a[pos] = x;	}	public function join( sep : String ) : String {		var s = new StringBuf();		var a = this.__a;		var max = this.length - 1;		for( p in 0...this.length ) {			s.add(a[p]);			if( p != max )				s.add(sep);		}		return s.toString();	}	public function toString() : String {		var s = new StringBuf();		s.add("[");		var it = iterator();		for( i in it ) {			s.add(i);			if( it.hasNext() )				s.addChar(",".code);		}		s.add("]");		return s.toString();	}	public function pop() : Null<T> {		if( this.length == 0 )			return null;		this.length -= 1;		var x = this.__a[this.length];		this.__a[this.length] = null;		return x;	}	public function push(x:T) : Int {		var l = this.length;		this.__grow(l + 1);		this.__a[l] = x;		return l + 1;	}	public function unshift(x : T) : Void {		var l = this.length;		this.__grow(l + 1);		var a = this.__a;		neko.NativeArray.blit(a,1,a,0,l);		a[0] = x;	}	public function remove(x : T) : Bool {		var i = 0;		var l = this.length;		var a = this.__a;		while( i < l ) {			if( a[i] == x ) {				neko.NativeArray.blit(a,i,a,i+1,l - i - 1);				l -= 1;				this.length = l;				a[l] = null;				return true;			}			i += 1;		}		return false;	}	public function indexOf(x : T, ?fromIndex:Int) : Int {		var len = length;		var i:Int = (fromIndex != null) ? fromIndex : 0;		var a = __a;		if (i < 0) {			i += len;			if (i < 0) i = 0;		}		while (i < len)		{			if (a[i] == x)				return i;			i++;		}		return -1;	}	public function lastIndexOf(x : T, ?fromIndex:Int) : Int {		var len = length;		var i:Int = (fromIndex != null) ? fromIndex : len - 1;		var a = __a;		if (i >= len)			i = len - 1;		else if (i < 0)			i += len;		while (i >= 0)		{			if (a[i] == x)				return i;			i--;		}		return -1;	}	public function reverse() : Void {		var i = 0;		var l = this.length;		var a = this.__a;		var half = l >> 1;		l -= 1;		while( i < half ) {			var tmp = a[i];			a[i] = a[l-i];			a[l-i] = tmp;			i += 1;		}	}	public function shift() : Null<T> {		var l = this.length;		if( l == 0 )			return null;		var a = this.__a;		var x = a[0];		l -= 1;		neko.NativeArray.blit(a,0,a,1,l);		a[l] = null;		this.length = l;		return x;	}	public function slice( pos : Int, ?end : Int ) : Array<T> {		if( pos < 0 ){			pos = this.length + pos;			if( pos < 0 )				pos = 0;		}		if( end == null )			end = this.length;		else if( end < 0 )			end = this.length + end;		if( end > this.length )			end = this.length;		var len = end - pos;		if( len < 0 ) return new Array();		return new1(neko.NativeArray.sub(this.__a,pos,len),len);	}	public function sort(f:T->T->Int) : Void {		var a = this.__a;		var i = 0;		var l = this.length;		while( i < l ) {			var swap = false;			var j = 0;			var max = l - i - 1;			while( j < max ) {				if( f(a[j],a[j+1]) > 0 ) {					var tmp = a[j+1];					a[j+1] = a[j];					a[j] = tmp;					swap = true;				}				j += 1;			}			if( !swap )				break;			i += 1;		}	}	public function splice( pos : Int, len : Int ) : Array<T> {		if( len < 0 ) return new Array();		if( pos < 0 ){			pos = this.length + pos;			if( pos < 0 ) pos = 0;		}		if( pos > this.length ) {			pos = 0;			len = 0;		} else if( pos + len > this.length ) {			len = this.length - pos;			if( len < 0 ) len = 0;		}		var a = this.__a;		var ret = new1(neko.NativeArray.sub(a,pos,len),len);		var end = pos + len;		neko.NativeArray.blit(a,pos,a,end,this.length-end);		this.length -= len;		while( --len >= 0 )			a[this.length + len] = null;		return ret;	}	public function map<S>( f : T -> S ) : Array<S> {		var ret = [];		for (elt in this)			ret.push(f(elt));		return ret;	}	public function reduce<S>( f : S -> T -> S, v : S ) : S {		for (elt in this)			v = f(v, elt);		return v;	}	public function filter( f : T -> Bool ) : Array<T> {		var ret = [];		for (elt in this)			if (f(elt))				ret.push(elt);		return ret;	}	/* NEKO INTERNAL */	private function __get( pos : Int ) : T {		return this.__a[pos];	}	private function __set( pos : Int, v : T ) : T {		var a = this.__a;		if( this.length <= pos ) {			var l = pos + 1;			var dlen = l - neko.NativeArray.length(a);			if( dlen > 0 ) {				if( dlen == 1 ) {					this.__grow(l);					a = this.__a;				} else {					a = neko.NativeArray.alloc(l);					neko.NativeArray.blit(a,0,this.__a,0,this.length);					this.__a = a;				}			}			this.length = l;		}		a[pos] = v;		return v;	}	private function __grow(l:Int) : Void {		var a = this.__a;		var sz = neko.NativeArray.length(a);		if( sz >= l ) {			this.length = l;			return;		}		var big = (sz * 3) >> 1;		if( big < l ) big = l;		var a2 = neko.NativeArray.alloc(big);		neko.NativeArray.blit(a2,0,a,0,this.length);		this.__a = a2;		this.length = l;	}	private function __neko() : neko.NativeArray<T> {		var a = this.__a;		var sz = neko.NativeArray.length(a);		if( sz != this.length ) {			a = neko.NativeArray.sub(a,0,this.length);			this.__a = a;		}		return a;	}	#if !(macro || interp)	static function __init__() : Void {		try {			var msort : Dynamic = neko.Lib.load("std","merge_sort",3);			untyped Array.prototype.sort = function(cmp) msort(__this__.__a,__this__.length,cmp);		} catch( e : Dynamic ) {		}	}	#end}
 |