| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273 | /* * Copyright (C)2005-2015 Haxe Foundation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */// This file is generated from mozilla/DOMMatrix.webidl line 14:0. Do not edit!package js.html;@:native("DOMMatrixReadOnly")extern class DOMMatrixReadOnly{	var a(default,null) : Float;	var b(default,null) : Float;	var c(default,null) : Float;	var d(default,null) : Float;	var e(default,null) : Float;	var f(default,null) : Float;	var m11(default,null) : Float;	var m12(default,null) : Float;	var m13(default,null) : Float;	var m14(default,null) : Float;	var m21(default,null) : Float;	var m22(default,null) : Float;	var m23(default,null) : Float;	var m24(default,null) : Float;	var m31(default,null) : Float;	var m32(default,null) : Float;	var m33(default,null) : Float;	var m34(default,null) : Float;	var m41(default,null) : Float;	var m42(default,null) : Float;	var m43(default,null) : Float;	var m44(default,null) : Float;	var is2D(default,null) : Bool;	var identity(default,null) : Bool;		function translate( tx : Float, ty : Float, ?tz : Float = 0.0 ) : DOMMatrix;	function scale( scale : Float, ?originX : Float = 0.0, ?originY : Float = 0.0 ) : DOMMatrix;	function scale3d( scale : Float, ?originX : Float = 0.0, ?originY : Float = 0.0, ?originZ : Float = 0.0 ) : DOMMatrix;	function scaleNonUniform( scaleX : Float, ?scaleY : Float = 1.0, ?scaleZ : Float = 1.0, ?originX : Float = 0.0, ?originY : Float = 0.0, ?originZ : Float = 0.0 ) : DOMMatrix;	function rotate( angle : Float, ?originX : Float = 0.0, ?originY : Float = 0.0 ) : DOMMatrix;	function rotateFromVector( x : Float, y : Float ) : DOMMatrix;	function rotateAxisAngle( x : Float, y : Float, z : Float, angle : Float ) : DOMMatrix;	function skewX( sx : Float ) : DOMMatrix;	function skewY( sy : Float ) : DOMMatrix;	function multiply( other : DOMMatrix ) : DOMMatrix;	function flipX() : DOMMatrix;	function flipY() : DOMMatrix;	function inverse() : DOMMatrix;	function transformPoint( ?point : DOMPointInit ) : DOMPoint;	/** @throws DOMError */	function toFloat32Array() : Float32Array;	/** @throws DOMError */	function toFloat64Array() : Float64Array;}
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