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- /*
- * Copyright (C)2005-2012 Haxe Foundation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
- /**
- This class defines mathematical functions and constants.
- **/
- #if cpp @:include("hxMath") #end
- extern class Math
- {
- static var PI(default,null) : Float;
- /**
- A special Float constant which denotes negative infinity.
- For example, this is the result of -1.0 / 0.0.
- Operations with NEGATIVE_INFINITY as an operand may result in
- Operations with NEGATIVE_INFINITY as an operand may result in
- NEGATIVE_INFINITY, POSITIVE_INFINITY or NaN. For detailed information,
- see ...
- If this constant is converted to an Int, e.g. through Std.int(), the
- result is unspecified.
- **/
- static var NEGATIVE_INFINITY(default, null) : Float;
- /**
- A special Float constant which denotes negative infinity.
- For example, this is the result of 1.0 / 0.0.
- Operations with POSITIVE_INFINITY as an operand may result in
- NEGATIVE_INFINITY, POSITIVE_INFINITY or NaN. For detailed information,
- see ...
- If this constant is converted to an Int, e.g. through Std.int(), the
- result is unspecified.
- **/
- static var POSITIVE_INFINITY(default,null) : Float;
- /**
- A special Float constant which denotes an invalid number.
- NaN stands for "Not a Number". It occurs when a mathematically incorrect
- operation is executed, such as taking the square root of a negative
- number: Math.sqrt(-1).
- All further operations with NaN as an operand will result in NaN.
- If this constant is converted to an Int, e.g. through Std.int(), the
- result is unspecified.
- In order to test if a value is NaN, you should use Math.isNaN() function.
- (Php) In PHP versions prior to 5.3.1 VC 9 there may be unexpected
- results when performing arithmetic operations with NaN on Windows, see:
- https://bugs.php.net/bug.php?id=42143
- **/
- static var NaN(default, null) : Float;
- /**
- Returns the absolute value of `v`.
- If `v` is positive or 0, the result is unchanged. Otherwise the result
- is -`v`.
- If `v` is NEGATIVE_INFINITY or POSITIVE_INFINITY, the result is
- POSITIVE_INFINITY.
- If `v` is NaN, the result is NaN.
- **/
- static function abs(v:Float):Float;
- /**
- Returns the smaller of values `a` and `b`.
- If `a` or `b` are NaN, the result is NaN.
- If `a` or `b` are NEGATIVE_INFINITY, the result is NEGATIVE_INFINITY.
- If `a` and `b` are POSITIVE_INFINITY, the result is POSITIVE_INFINITY.
- **/
- static function min(a:Float, b:Float):Float;
- /**
- Returns the greater of values `a` and `b`.
- If `a` or `b` are NaN, the result is NaN.
- If `a` or `b` are POSITIVE_INFINITY, the result is POSITIVE_INFINITY.
- If `a` and `b` are NEGATIVE_INFINITY, the result is NEGATIVE_INFINITY.
- **/
- static function max(a:Float, b:Float):Float;
- /**
- Returns the trigonometric sine of `v`.
- The unit of `v` is radians.
- If `v` is NaN or infinite, the result is NaN.
- **/
- static function sin(v:Float):Float;
- /**
- Returns the trigonometric cosine of `v`.
- The unit of `v` is radians.
- If `v` is NaN or infinite, the result is NaN.
- **/
- static function cos(v:Float):Float;
- // TODO
- static function tan(v:Float):Float;
- static function asin(v:Float):Float;
- static function acos(v:Float):Float;
- static function atan(v:Float):Float;
- static function atan2(y:Float, x:Float):Float;
- /**
- Returns Euler's number, raised to the power of `v`.
- exp(1.0) is approximately 2.718281828459.
- If `v` is POSITIVE_INFINITY, the result is POSITIVE_INFINITY.
- If `v` is NEGATIVE_INFINITY, the result is 0.0.
- If `v` is NaN, the result is NaN.
- **/
- static function exp(v:Float):Float;
- /**
- Returns the natural logarithm of `v`.
- If `v` is negative (including NEGATIVE_INFINITY) or NaN, the result is
- NaN.
- If `v` is POSITIVE_INFINITY, the result is POSITIVE_INFINITY.
- If `v` is 0.0, the result is NEGATIVE_INFINITY.
- This is the inverse operation of exp, i.e. log(exp(v)) == v always
- holds.
- **/
- static function log(v:Float):Float;
- // TODO
- // http://docs.oracle.com/javase/1.4.2/docs/api/java/lang/Math.html#pow(double, double) <-- wtf?
- static function pow(v:Float, exp:Float):Float;
- /**
- Returns the square root of `v`.
- If `v` is negative (including NEGATIVE_INFINITY) or NaN, the result is
- NaN.
- If `v` is POSITIVE_INFINITY, the result is POSITIVE_INFINITY.
- If `v` is 0.0, the result is 0.0.
- **/
- static function sqrt(v:Float):Float;
- /**
- Rounds `v` to the nearest Int value.
- If v is outside of the signed Int32 range, or is NaN, NEGATIVE_INFINITY or POSITIVE_INFINITY, the result is unspecified.
- TODO: need spec
- **/
- static function round(v:Float):Int;
- /**
- Returns the largest Int value that is not greater than `v`.
- If v is outside of the signed Int32 range, or is NaN, NEGATIVE_INFINITY or POSITIVE_INFINITY, the result is unspecified.
- TODO: need spec
- **/
- static function floor(v:Float):Int;
- /**
- Returns the smallest Int value that is not less than `v`.
- If v is outside of the signed Int32 range, or is NaN, NEGATIVE_INFINITY or POSITIVE_INFINITY, the result is unspecified.
- TODO: need spec
- **/
- static function ceil(v:Float):Int;
- /**
- Returns a pseudo-random number which is greater than or equal to 0.0,
- and less than 1.0.
- **/
- static function random() : Float;
- #if ((flash9 && !as3) || cpp)
- static function ffloor( v : Float ) : Float;
- static function fceil( v : Float ) : Float;
- static function fround( v : Float ) : Float;
- #else
- static inline function ffloor( v : Float ) : Float {
- return floor(v);
- }
- static inline function fceil( v : Float ) : Float {
- return ceil(v);
- }
- static inline function fround( v : Float ) : Float {
- return round(v);
- }
- #end
- /**
- Tells if `f` is a finite number.
- If `f` is POSITIVE_INFINITY, NEGATIVE_INFINITY or NaN, the result is
- false.
- Otherwise the result is true.
- **/
- static function isFinite( f : Float ) : Bool;
- /**
- Tells if `f` is not a valid number.
- If `f` is NaN, the result is true.
- Otherwise the result is false. In particular, both POSITIVE_INFINITY and
- NEGATIVE_INFINITY are not considered NaN.
- **/
- static function isNaN( f : Float ) : Bool;
- private static function __init__() : Void untyped {
- #if flash9
- NaN = __global__["Number"].NaN;
- NEGATIVE_INFINITY = __global__["Number"].NEGATIVE_INFINITY;
- POSITIVE_INFINITY = __global__["Number"].POSITIVE_INFINITY;
- #else
- #if !js // genjs.ml will insert this only if necessary.
- Math.__name__ = ["Math"];
- #end
- Math.NaN = Number["NaN"];
- Math.NEGATIVE_INFINITY = Number["NEGATIVE_INFINITY"];
- Math.POSITIVE_INFINITY = Number["POSITIVE_INFINITY"];
- #end
- #if js
- __feature__("Type.resolveClass",$hxClasses['Math'] = Math);
- #end
- Math.isFinite = function(i) {
- return
- #if flash9
- __global__["isFinite"](i);
- #elseif flash
- _global["isFinite"](i);
- #elseif js
- __js__("isFinite")(i);
- #else
- false;
- #end
- };
- Math.isNaN = function(i) {
- return
- #if flash9
- __global__["isNaN"](i);
- #elseif flash
- _global["isNaN"](i);
- #elseif js
- __js__("isNaN")(i);
- #else
- false;
- #end
- };
- }
- }
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