Point.hx 1.7 KB

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  1. /*
  2. * Copyright (C)2005-2013 Haxe Foundation
  3. *
  4. * Permission is hereby granted, free of charge, to any person obtaining a
  5. * copy of this software and associated documentation files (the "Software"),
  6. * to deal in the Software without restriction, including without limitation
  7. * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  8. * and/or sell copies of the Software, and to permit persons to whom the
  9. * Software is furnished to do so, subject to the following conditions:
  10. *
  11. * The above copyright notice and this permission notice shall be included in
  12. * all copies or substantial portions of the Software.
  13. *
  14. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  20. * DEALINGS IN THE SOFTWARE.
  21. */
  22. // This file is generated, do not edit!
  23. package js.html;
  24. /** The <code>Point</code> class offers methods for performing common geometry operations on two dimensional points.<br><br>
  25. Documentation for this class was provided by <a href="https://developer.mozilla.org/en/JavaScript_code_modules/Geometry.jsm/Point">MDN</a>. */
  26. @:native("Point")
  27. extern class Point
  28. {
  29. var x : Float;
  30. var y : Float;
  31. /** <p>Creates a new <code>Point</code> object.</p>
  32. <pre>let p = new Point(x, y);
  33. </pre>
  34. <p>The new point, <code>p</code>, has the specified X&nbsp;and Y&nbsp;coordinates.</p> */
  35. function new( ?arg0 : Dynamic, ?arg1 : Dynamic ) : Void;
  36. }