OscillatorNode.hx 1.9 KB

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  1. /*
  2. * Copyright (C)2005-2013 Haxe Foundation
  3. *
  4. * Permission is hereby granted, free of charge, to any person obtaining a
  5. * copy of this software and associated documentation files (the "Software"),
  6. * to deal in the Software without restriction, including without limitation
  7. * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  8. * and/or sell copies of the Software, and to permit persons to whom the
  9. * Software is furnished to do so, subject to the following conditions:
  10. *
  11. * The above copyright notice and this permission notice shall be included in
  12. * all copies or substantial portions of the Software.
  13. *
  14. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  20. * DEALINGS IN THE SOFTWARE.
  21. */
  22. // This file is generated, do not edit!
  23. package js.html.audio;
  24. @:native("OscillatorNode")
  25. extern class OscillatorNode extends AudioSourceNode
  26. {
  27. static inline var CUSTOM : Int = 4;
  28. static inline var FINISHED_STATE : Int = 3;
  29. static inline var PLAYING_STATE : Int = 2;
  30. static inline var SAWTOOTH : Int = 2;
  31. static inline var SCHEDULED_STATE : Int = 1;
  32. static inline var SINE : Int = 0;
  33. static inline var SQUARE : Int = 1;
  34. static inline var TRIANGLE : Int = 3;
  35. static inline var UNSCHEDULED_STATE : Int = 0;
  36. var detune(default,null) : AudioParam;
  37. var frequency(default,null) : AudioParam;
  38. var playbackState(default,null) : Int;
  39. /** Setter throws DOMException. */
  40. var type : Int;
  41. function setWaveTable( waveTable : WaveTable ) : Void;
  42. function start( when : Float ) : Void;
  43. function stop( when : Float ) : Void;
  44. }