| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131 | /* * Copyright (C)2005-2019 Haxe Foundation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */import python.internal.UBuiltins;@:pythonImport("math")@:coreApiextern class Math {	static var PI(default, null):Float;	static var NEGATIVE_INFINITY(default, null):Float;	static var POSITIVE_INFINITY(default, null):Float;	static var NaN(default, null):Float;	static inline function abs(v:Float):Float {		return (Math : Dynamic).fabs(v);	}	static inline function min(a:Float, b:Float):Float {		return if (isNaN(a)) a else if (isNaN(b)) b else UBuiltins.min(a, b);	}	static inline function max(a:Float, b:Float):Float {		return if (isNaN(a)) a else if (isNaN(b)) b else UBuiltins.max(a, b);	}	static inline function sin(v:Float):Float {		return if (v == POSITIVE_INFINITY || v == NEGATIVE_INFINITY) NaN else python.lib.Math.sin(v);	}	static inline function cos(v:Float):Float {		return if (v == POSITIVE_INFINITY || v == NEGATIVE_INFINITY) NaN else python.lib.Math.cos(v);	}	static function tan(v:Float):Float;	static function asin(v:Float):Float;	static function acos(v:Float):Float;	static function atan(v:Float):Float;	static function atan2(y:Float, x:Float):Float;	static inline function exp(v:Float):Float {		if (v == NEGATIVE_INFINITY) {			return 0.0;		} else if (v == POSITIVE_INFINITY) {			return POSITIVE_INFINITY;		} else {			return (Math : Dynamic).exp(v);		}	}	static inline function log(v:Float):Float {		return if (v == 0.0) NEGATIVE_INFINITY else if (v < 0.0) NaN else python.lib.Math.log(v);	}	static function pow(v:Float, exp:Float):Float;	static inline function sqrt(v:Float):Float {		return if (v < 0) NaN else python.lib.Math.sqrt(v);	}	static inline function round(v:Float):Int {		return Math.floor(v + 0.5);	}	static function floor(v:Float):Int;	static function ceil(v:Float):Int;	inline static function random():Float {		return python.lib.Random.random();	}	static inline function ffloor(v:Float):Float {		if (v == POSITIVE_INFINITY || v == NEGATIVE_INFINITY)			return v;		if (isNaN(v))			return NaN;		return floor(v);	}	static inline function fceil(v:Float):Float {		if (v == POSITIVE_INFINITY || v == NEGATIVE_INFINITY)			return v;		if (isNaN(v))			return NaN;		return ceil(v);	}	static inline function fround(v:Float):Float {		if (v == POSITIVE_INFINITY || v == NEGATIVE_INFINITY)			return v;		if (isNaN(v))			return NaN;		return round(v);	}	static inline function isFinite(f:Float):Bool		return f != POSITIVE_INFINITY && f != NEGATIVE_INFINITY && !isNaN(f);	static inline function isNaN(f:Float):Bool {		return python.lib.Math.isnan(f);	}	static function __init__():Void {		NEGATIVE_INFINITY = UBuiltins.float('-inf');		POSITIVE_INFINITY = UBuiltins.float('inf');		NaN = UBuiltins.float("nan");		PI = python.lib.Math.pi;	}}
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