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- /*
- * Copyright (C)2005-2012 Haxe Foundation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
- package sys.net;
- import java.net.InetSocketAddress;
- @:coreApi
- class Socket {
- public var input(default,null) : haxe.io.Input;
- public var output(default,null) : haxe.io.Output;
- /**
- A custom value that can be associated with the socket. Can be used to retreive your custom infos after a [select].
- ***/
- public var custom : Dynamic;
- private var sock:java.net.Socket;
- private var server:java.net.ServerSocket;
- private var boundAddr:java.net.SocketAddress;
- /**
- Creates a new unconnected socket.
- **/
- public function new() : Void
- {
- create();
- }
- private function create():Void
- {
- this.sock = new java.net.Socket();
- try
- {
- this.server = new java.net.ServerSocket();
- } catch(e:Dynamic) throw e;
- }
- /**
- Closes the socket : make sure to properly close all your sockets or you will crash when you run out of file descriptors.
- **/
- public function close() : Void
- {
- try
- {
- if (sock != null)
- this.sock.close();
- if (server != null)
- this.server.close();
- }
- catch(e:Dynamic) throw e;
- }
- /**
- Read the whole data available on the socket.
- **/
- public function read() : String
- {
- return input.readAll().toString();
- }
- /**
- Write the whole data to the socket output.
- **/
- public function write( content : String ) : Void
- {
- output.writeString(content);
- }
- /**
- Connect to the given server host/port. Throw an exception in case we couldn't sucessfully connect.
- **/
- public function connect( host : Host, port : Int ) : Void
- {
- try
- {
- sock.connect(new InetSocketAddress( host.wrapped, port));
- this.output = new java.io.NativeOutput(sock.getOutputStream());
- this.input = new java.io.NativeInput(sock.getInputStream());
- }
- catch(e:Dynamic) throw e;
- }
- /**
- Allow the socket to listen for incoming questions. The parameter tells how many pending connections we can have until they get refused. Use [accept()] to accept incoming connections.
- **/
- public function listen( connections : Int ) : Void
- {
- if (boundAddr == null) throw "You must bind the Socket to an address!";
- try
- server.bind(boundAddr,connections)
- catch(e:Dynamic) throw e;
- }
- /**
- Shutdown the socket, either for reading or writing.
- **/
- public function shutdown( read : Bool, write : Bool ) : Void
- {
- try
- {
- if (read)
- sock.shutdownInput();
- if (write)
- sock.shutdownOutput();
- }
- catch(e:Dynamic) throw e;
- }
- /**
- Bind the socket to the given host/port so it can afterwards listen for connections there.
- **/
- public function bind( host : Host, port : Int ) : Void
- {
- if (boundAddr != null)
- {
- if (server.isBound()) throw "Already bound";
- }
- this.boundAddr = new java.net.InetSocketAddress(host.wrapped, port);
- }
- /**
- Accept a new connected client. This will return a connected socket on which you can read/write some data.
- **/
- public function accept() : Socket
- {
- var ret = try server.accept() catch(e:Dynamic) throw e;
- var s = new Socket();
- s.sock = ret;
- return s;
- }
- /**
- Return the informations about the other side of a connected socket.
- **/
- public function peer() : { host : Host, port : Int }
- {
- var rem:java.net.InetSocketAddress = cast sock.getInetAddress();
- if (rem == null) return null;
- var host = new Host(null);
- host.wrapped = rem.getAddress();
- return { host: host, port: rem.getPort() };
- }
- /**
- Return the informations about our side of a connected socket.
- **/
- public function host() : { host : Host, port : Int }
- {
- var local = sock.getLocalAddress();
- var host = new Host(null);
- host.wrapped = local;
- return { host: host, port: sock.getPort() };
- }
- /**
- Gives a timeout after which blocking socket operations (such as reading and writing) will abort and throw an exception.
- **/
- public function setTimeout( timeout : Float ) : Void
- {
- try
- sock.setSoTimeout( Std.int(timeout * 1000) )
- catch(e:Dynamic) throw e;
- }
- /**
- Block until some data is available for read on the socket.
- **/
- public function waitForRead() : Void
- {
- throw "Not implemented";
- }
- /**
- Change the blocking mode of the socket. A blocking socket is the default behavior. A non-blocking socket will abort blocking operations immediatly by throwing a haxe.io.Error.Blocking value.
- **/
- public function setBlocking( b : Bool ) : Void
- {
- throw "Not implemented";
- }
- /**
- Allows the socket to immediatly send the data when written to its output : this will cause less ping but might increase the number of packets / data size, especially when doing a lot of small writes.
- **/
- public function setFastSend( b : Bool ) : Void
- {
- try
- sock.setTcpNoDelay(b)
- catch(e:Dynamic) throw e;
- }
- /**
- Wait until one of the sockets groups is ready for the given operation :
- [read] contains sockets on which we want to wait for available data to be read,
- [write] contains sockets on which we want to wait until we are allowed to write some data to their output buffers,
- [others] contains sockets on which we want to wait for exceptional conditions.
- [select] will block until one of the condition is met, in which case it will return the sockets for which the condition was true.
- In case a [timeout] (in seconds) is specified, select might wait at worse until the timeout expires.
- **/
- public static function select(read : Array<Socket>, write : Array<Socket>, others : Array<Socket>, ?timeout : Float) : { read: Array<Socket>,write: Array<Socket>,others: Array<Socket> }
- {
- throw "Not implemented";
- return null;
- }
- }
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