StringBuf.hx 2.3 KB

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  1. /*
  2. * Copyright (C)2005-2019 Haxe Foundation
  3. *
  4. * Permission is hereby granted, free of charge, to any person obtaining a
  5. * copy of this software and associated documentation files (the "Software"),
  6. * to deal in the Software without restriction, including without limitation
  7. * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  8. * and/or sell copies of the Software, and to permit persons to whom the
  9. * Software is furnished to do so, subject to the following conditions:
  10. *
  11. * The above copyright notice and this permission notice shall be included in
  12. * all copies or substantial portions of the Software.
  13. *
  14. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  20. * DEALINGS IN THE SOFTWARE.
  21. */
  22. import lua.Lua;
  23. import lua.Table;
  24. class StringBuf {
  25. private var b:Table<Int, String>;
  26. /**
  27. Count of "good" elements in the internal buffer table.
  28. If `this` StringBuf has been `clear`ed previously,
  29. this value might not be equal to the length (`#`) of that table.
  30. **/
  31. private var bufferLength:Int;
  32. public var length(get, null):Int;
  33. public inline function new() {
  34. b = Table.create();
  35. this.bufferLength = 0;
  36. this.length = 0;
  37. }
  38. inline function get_length():Int {
  39. return length;
  40. }
  41. public inline function add<T>(x:T):Void {
  42. final str = Std.string(x);
  43. final i = this.bufferLength += 1;
  44. Lua.rawset(this.b, i, str);
  45. this.length += str.length;
  46. }
  47. public inline function addChar(c:Int):Void {
  48. final i = this.bufferLength += 1;
  49. Lua.rawset(this.b, i, String.fromCharCode(c));
  50. this.length += 1;
  51. }
  52. public inline function addSub(s:String, pos:Int, ?len:Int):Void {
  53. this.add(s.substr(pos, len));
  54. }
  55. public inline function clear():Void {
  56. this.bufferLength = 0;
  57. this.length = 0;
  58. }
  59. public inline function toString():String {
  60. final len = this.bufferLength;
  61. if (len == 0) {
  62. return "";
  63. }
  64. return Table.concat(this.b, "", 1, len);
  65. }
  66. }