| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164 | /* * Copyright (C)2005-2019 Haxe Foundation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */package sys.thread;import python.lib.threading.Thread as NativeThread;import python.lib.Threading;import haxe.ds.ObjectMap;private typedef ThreadImpl = HxThread;abstract Thread(ThreadImpl) from ThreadImpl {	public var events(get,never):EventLoop;	public static inline function current():Thread {		return HxThread.current();	}	public static inline function create(job:Void->Void):Thread {		return HxThread.create(job, false);	}	public static inline function runWithEventLoop(job:()->Void):Void {		HxThread.runWithEventLoop(job);	}	public static inline function createWithEventLoop(job:()->Void):Thread {		return HxThread.create(job, true);	}	public static inline function readMessage(block:Bool):Dynamic {		return HxThread.readMessage(block);	}	public inline function sendMessage(msg:Dynamic):Void {		this.sendMessage(msg);	}	function get_events():EventLoop {		if(this.events == null)			throw new NoEventLoopException();		return this.events;	}	@:keep	static public function processEvents() {		HxThread.current().events.loop();	}}private class HxThread {	public var events(default,null):Null<EventLoop>;	final nativeThread:NativeThread;	final messages = new Deque<Dynamic>();	static var threads:ObjectMap<NativeThread, HxThread>;	static var threadsMutex:Mutex;	static var mainThread:HxThread;	static function __init__() {		threads = new ObjectMap();		threadsMutex = new Mutex();		mainThread = new HxThread(Threading.current_thread());		mainThread.events = new EventLoop();	}	private function new(t:NativeThread) {		nativeThread = t;	}	public function sendMessage(msg:Dynamic):Void {		messages.add(msg);	}	public static function current():HxThread {		threadsMutex.acquire();		var ct = Threading.current_thread();		if (ct == Threading.main_thread()) {			threadsMutex.release();			return mainThread;		}		// If the current thread was not created via the haxe API, it can still be wrapped		if (!threads.exists(ct)) {			threads.set(ct, new HxThread(ct));		}		var t = threads.get(ct);		threadsMutex.release();		return t;	}	public static function create(callb:Void->Void, withEventLoop:Bool):HxThread {		var nt:NativeThread = null;		var t:HxThread = null;		// Wrap the callback so it will clear the thread reference once the thread is finished		var wrappedCallB = () -> {			try {				callb();				if(withEventLoop)					t.events.loop();			} catch(e) {				dropThread(nt);				throw e;			}			dropThread(nt);		}		nt = new NativeThread({target:wrappedCallB});		t = new HxThread(nt);		if(withEventLoop)			t.events = new EventLoop();		threadsMutex.acquire();		threads.set(nt, t);		threadsMutex.release();		nt.start();		return t;	}	public static function runWithEventLoop(job:()->Void):Void {		var thread = current();		if(thread.events == null) {			thread.events = new EventLoop();			try {				job();				thread.events.loop();				thread.events = null;			} catch(e) {				thread.events = null;				throw e;			}		} else {			job();		}	}	static inline function dropThread(nt:NativeThread) {		threadsMutex.acquire();		threads.remove(nt);		threadsMutex.release();	}	public static function readMessage(block:Bool):Dynamic {		return current().messages.pop(block);	}}
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