| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608 | /* * Copyright (C)2005-2019 Haxe Foundation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */// This file is generated from mozilla\Window.webidl. Do not edit!package js.html;import js.lib.Promise;/**	The `Window` interface represents a window containing a DOM document; the `document` property points to the DOM document loaded in that window.	Documentation [Window](https://developer.mozilla.org/en-US/docs/Web/API/Window) by [Mozilla Contributors](https://developer.mozilla.org/en-US/docs/Web/API/Window$history), licensed under [CC-BY-SA 2.5](https://creativecommons.org/licenses/by-sa/2.5/).	@see <https://developer.mozilla.org/en-US/docs/Web/API/Window>**/@:native("Window")extern class Window extends EventTarget {	/**		Returns a reference to the current window.	**/	var window(default,null) : Window;	/**		Returns an object reference to the window object itself.	**/	var self(default,null) : Window;	/**		Returns a reference to the document that the window contains.	**/	var document(default,null) : HTMLDocument;	/**		Gets/sets the name of the window.	**/	var name : String;	/**		Gets/sets the location, or current URL, of the window object.	**/	var location(default,null) : Location;	/**		Returns a reference to the history object.	**/	var history(default,null) : History;	/**		Returns the locationbar object, whose visibility can be toggled in the window.	**/	var locationbar(default,null) : BarProp;	/**		Returns the menubar object, whose visibility can be toggled in the window.	**/	var menubar(default,null) : BarProp;	/**		Returns the personalbar object, whose visibility can be toggled in the window.	**/	var personalbar(default,null) : BarProp;	/**		Returns the scrollbars object, whose visibility can be toggled in the window.	**/	var scrollbars(default,null) : BarProp;	/**		Returns the statusbar object, whose visibility can be toggled in the window.	**/	var statusbar(default,null) : BarProp;	/**		Returns the toolbar object, whose visibility can be toggled in the window.	**/	var toolbar(default,null) : BarProp;	/**		Gets/sets the text in the statusbar at the bottom of the browser.	**/	var status : String;	/**		This property indicates whether the current window is closed or not.	**/	var closed(default,null) : Bool;	/**		Returns the current event, which is the event currently being handled by the JavaScript code's context, or `undefined` if no event is currently being handled. The `Event` object passed directly to event handlers should be used instead whenever possible.	**/	var event(default,null) : Dynamic;	/**		Returns an array of the subframes in the current window.	**/	var frames(default,null) : Window;	/**		Returns the number of frames in the window. See also `window.frames`.	**/	var length(default,null) : Int;	/**		Returns a reference to the topmost window in the window hierarchy. This property is read only.	**/	var top(default,null) : Window;	/**		Returns a reference to the window that opened this current window.	**/	var opener : Dynamic;	/**		Returns a reference to the parent of the current window or subframe.	**/	var parent(default,null) : Window;	/**		Returns the element in which the window is embedded, or null if the window is not embedded.	**/	var frameElement(default,null) : Element;	/**		Returns a reference to the navigator object.	**/	var navigator(default,null) : Navigator;	/**		Returns a reference to the console object which provides access to the browser's debugging console.	**/	var console(default,null) : ConsoleInstance;	/**		Returns a reference to the screen object associated with the window.	**/	var screen(default,null) : Screen;	/**		Gets the width of the content area of the browser window including, if rendered, the vertical scrollbar.	**/	var innerWidth : Dynamic;	/**		Gets the height of the content area of the browser window including, if rendered, the horizontal scrollbar.	**/	var innerHeight : Dynamic;	/**		Returns the number of pixels that the document has already been scrolled horizontally.	**/	var scrollX(default,null) : Float;	/**		An alias for `window.scrollX`.	**/	var pageXOffset(default,null) : Float;	/**		Returns the number of pixels that the document has already been scrolled vertically.	**/	var scrollY(default,null) : Float;	/**		An alias for `window.scrollY`	**/	var pageYOffset(default,null) : Float;	/**		Returns the horizontal distance of the left border of the user's browser from the left side of the screen.	**/	var screenX : Dynamic;	/**		Returns the vertical distance of the top border of the user's browser from the top side of the screen.	**/	var screenY : Dynamic;	/**		Gets the width of the outside of the browser window.	**/	var outerWidth : Dynamic;	/**		Gets the height of the outside of the browser window.	**/	var outerHeight : Dynamic;	/**		Returns a `Performance` object, which includes the `Performance.timing` and `Performance.navigation` attributes, each of which is an object providing performance-related data. See also Using Navigation Timing for additional information and examples.	**/	var performance(default,null) : Performance;	/**		Returns the ratio between physical pixels and device independent pixels in the current display.	**/	var devicePixelRatio(default,null) : Float;	/**		The maximum offset that the window can be scrolled to horizontally, that is the document width minus the viewport width.	**/	var scrollMaxX(default,null) : Int;	/**		The maximum offset that the window can be scrolled to vertically (i.e., the document height minus the viewport height).	**/	var scrollMaxY(default,null) : Int;	/**		This property indicates whether the window is displayed in full screen or not.	**/	var fullScreen : Bool;	var ondevicemotion : haxe.Constraints.Function;	var ondeviceorientation : haxe.Constraints.Function;	var onabsolutedeviceorientation : haxe.Constraints.Function;	var ondeviceproximity : haxe.Constraints.Function;	var onuserproximity : haxe.Constraints.Function;	var ondevicelight : haxe.Constraints.Function;	/**		Returns a reference to the content element in the current window. Since Firefox 57 (initially Nightly-only), both versions are only available from chrome (privileged) code, and not available to the web anymore.	**/	var content(default,null) : Dynamic;	/**		Returns the orientation in degrees (in 90 degree increments) of the viewport relative to the device's natural orientation.	**/	var orientation(default,null) : Int;	var onorientationchange : haxe.Constraints.Function;	/**		Returns the browser crypto object.	**/	var crypto(default,null) : Crypto;	var onabort : haxe.Constraints.Function;	var onblur : haxe.Constraints.Function;	var onfocus : haxe.Constraints.Function;	var onauxclick : haxe.Constraints.Function;	var oncanplay : haxe.Constraints.Function;	var oncanplaythrough : haxe.Constraints.Function;	var onchange : haxe.Constraints.Function;	var onclick : haxe.Constraints.Function;	var onclose : haxe.Constraints.Function;	var oncontextmenu : haxe.Constraints.Function;	var ondblclick : haxe.Constraints.Function;	var ondrag : haxe.Constraints.Function;	var ondragend : haxe.Constraints.Function;	var ondragenter : haxe.Constraints.Function;	var ondragexit : haxe.Constraints.Function;	var ondragleave : haxe.Constraints.Function;	var ondragover : haxe.Constraints.Function;	var ondragstart : haxe.Constraints.Function;	var ondrop : haxe.Constraints.Function;	var ondurationchange : haxe.Constraints.Function;	var onemptied : haxe.Constraints.Function;	var onended : haxe.Constraints.Function;	var oninput : haxe.Constraints.Function;	var oninvalid : haxe.Constraints.Function;	var onkeydown : haxe.Constraints.Function;	var onkeypress : haxe.Constraints.Function;	var onkeyup : haxe.Constraints.Function;	var onload : haxe.Constraints.Function;	var onloadeddata : haxe.Constraints.Function;	var onloadedmetadata : haxe.Constraints.Function;	var onloadend : haxe.Constraints.Function;	var onloadstart : haxe.Constraints.Function;	var onmousedown : haxe.Constraints.Function;	var onmouseenter : haxe.Constraints.Function;	var onmouseleave : haxe.Constraints.Function;	var onmousemove : haxe.Constraints.Function;	var onmouseout : haxe.Constraints.Function;	var onmouseover : haxe.Constraints.Function;	var onmouseup : haxe.Constraints.Function;	var onwheel : haxe.Constraints.Function;	var onpause : haxe.Constraints.Function;	var onplay : haxe.Constraints.Function;	var onplaying : haxe.Constraints.Function;	var onprogress : haxe.Constraints.Function;	var onratechange : haxe.Constraints.Function;	var onreset : haxe.Constraints.Function;	var onresize : haxe.Constraints.Function;	var onscroll : haxe.Constraints.Function;	var onseeked : haxe.Constraints.Function;	var onseeking : haxe.Constraints.Function;	var onselect : haxe.Constraints.Function;	var onshow : haxe.Constraints.Function;	var onstalled : haxe.Constraints.Function;	var onsubmit : haxe.Constraints.Function;	var onsuspend : haxe.Constraints.Function;	var ontimeupdate : haxe.Constraints.Function;	var onvolumechange : haxe.Constraints.Function;	var onwaiting : haxe.Constraints.Function;	var onselectstart : haxe.Constraints.Function;	var ontoggle : haxe.Constraints.Function;	var onpointercancel : haxe.Constraints.Function;	var onpointerdown : haxe.Constraints.Function;	var onpointerup : haxe.Constraints.Function;	var onpointermove : haxe.Constraints.Function;	var onpointerout : haxe.Constraints.Function;	var onpointerover : haxe.Constraints.Function;	var onpointerenter : haxe.Constraints.Function;	var onpointerleave : haxe.Constraints.Function;	var ongotpointercapture : haxe.Constraints.Function;	var onlostpointercapture : haxe.Constraints.Function;	var onanimationcancel : haxe.Constraints.Function;	var onanimationend : haxe.Constraints.Function;	var onanimationiteration : haxe.Constraints.Function;	var onanimationstart : haxe.Constraints.Function;	var ontransitioncancel : haxe.Constraints.Function;	var ontransitionend : haxe.Constraints.Function;	var ontransitionrun : haxe.Constraints.Function;	var ontransitionstart : haxe.Constraints.Function;	var onwebkitanimationend : haxe.Constraints.Function;	var onwebkitanimationiteration : haxe.Constraints.Function;	var onwebkitanimationstart : haxe.Constraints.Function;	var onwebkittransitionend : haxe.Constraints.Function;	var onerror : haxe.extern.EitherType<Event,String> -> String -> Int -> Int -> Dynamic -> Dynamic;	/**		Returns a `SpeechSynthesis` object, which is the entry point into using Web Speech API speech synthesis functionality.	**/	var speechSynthesis(default,null) : SpeechSynthesis;	var ontouchstart : haxe.Constraints.Function;	var ontouchend : haxe.Constraints.Function;	var ontouchmove : haxe.Constraints.Function;	var ontouchcancel : haxe.Constraints.Function;	var onafterprint : haxe.Constraints.Function;	var onbeforeprint : haxe.Constraints.Function;	var onbeforeunload : Event -> Null<String>;	var onhashchange : haxe.Constraints.Function;	var onlanguagechange : haxe.Constraints.Function;	var onmessage : haxe.Constraints.Function;	var onmessageerror : haxe.Constraints.Function;	var onoffline : haxe.Constraints.Function;	var ononline : haxe.Constraints.Function;	var onpagehide : haxe.Constraints.Function;	var onpageshow : haxe.Constraints.Function;	var onpopstate : haxe.Constraints.Function;	var onstorage : haxe.Constraints.Function;	var onunload : haxe.Constraints.Function;	/**		Returns a reference to the local storage object used to store data that may only be accessed by the origin that created it.	**/	var localStorage(default,null) : Storage;	var origin(default,null) : String;	/**		Indicates whether a context is capable of using features that require secure contexts.	**/	var isSecureContext(default,null) : Bool;	var indexedDB(default,null) : js.html.idb.Factory;	var caches(default,null) : CacheStorage;	/**		Returns a reference to the session storage object used to store data that may only be accessed by the origin that created it.	**/	var sessionStorage(default,null) : Storage;	/**		Closes the current window.		@throws DOMError	**/	function close() : Void;	/**		This method stops window loading.		@throws DOMError	**/	function stop() : Void;	/**		Sets focus on the current window.		@throws DOMError	**/	function focus() : Void;	/**		Sets focus away from the window.		@throws DOMError	**/	function blur() : Void;	/**		Opens a new window.		@throws DOMError	**/	function open( url : String = "", target : String = "", features : String = "" ) : Window;	/**		Displays an alert dialog.		@throws DOMError	**/	@:overload( function() : Void {} )	function alert( message : String ) : Void;	/**		Displays a dialog with a message that the user needs to respond to.		@throws DOMError	**/	function confirm( message : String = "" ) : Bool;	/**		Returns the text entered by the user in a prompt dialog.		@throws DOMError	**/	function prompt( message : String = "", default_ : String = "" ) : String;	/**		Opens the Print Dialog to print the current document.		@throws DOMError	**/	function print() : Void;	/**		Provides a secure means for one window to send a string of data to another window, which need not be within the same domain as the first.		@throws DOMError	**/	function postMessage( message : Dynamic, targetOrigin : String, ?transfer : Array<Dynamic> ) : Void;	/**		Registers the window to capture all events of the specified type.	**/	function captureEvents() : Void;	/**		Releases the window from trapping events of a specific type.	**/	function releaseEvents() : Void;	/**		Returns the selection object representing the selected item(s).		@throws DOMError	**/	function getSelection() : Selection;	/**		Gets computed style for the specified element. Computed style indicates the computed values of all CSS properties of the element.		@throws DOMError	**/	function getComputedStyle( elt : Element, pseudoElt : String = "" ) : CSSStyleDeclaration;	/**		Returns a `MediaQueryList` object representing the specified media query string.		@throws DOMError	**/	function matchMedia( query : String ) : MediaQueryList;	/**		Moves the window to the specified coordinates.		@throws DOMError	**/	function moveTo( x : Int, y : Int ) : Void;	/**		Moves the current window by a specified amount.		@throws DOMError	**/	function moveBy( x : Int, y : Int ) : Void;	/**		Dynamically resizes window.		@throws DOMError	**/	function resizeTo( x : Int, y : Int ) : Void;	/**		Resizes the current window by a certain amount.		@throws DOMError	**/	function resizeBy( x : Int, y : Int ) : Void;	/**		Scrolls the window to a particular place in the document.	**/	@:overload( function( x : Float, y : Float ) : Void {} )	function scroll( ?options : ScrollToOptions ) : Void;	/**		Scrolls to a particular set of coordinates in the document.	**/	@:overload( function( x : Float, y : Float ) : Void {} )	function scrollTo( ?options : ScrollToOptions ) : Void;	/**		Scrolls the document in the window by the given amount.	**/	@:overload( function( x : Float, y : Float ) : Void {} )	function scrollBy( ?options : ScrollToOptions ) : Void;	/**		Tells the browser that an animation is in progress, requesting that the browser schedule a repaint of the window for the next animation frame.		@throws DOMError	**/	function requestAnimationFrame( callback : Float -> Void ) : Int;	/**		Enables you to cancel a callback previously scheduled with `Window.requestAnimationFrame`.		@throws DOMError	**/	function cancelAnimationFrame( handle : Int ) : Void;	/**		Gets default computed style for the specified element, ignoring author stylesheets.		@throws DOMError	**/	function getDefaultComputedStyle( elt : Element, pseudoElt : String = "" ) : CSSStyleDeclaration;	/**		Scrolls the document by the given number of lines.	**/	function scrollByLines( numLines : Int, ?options : ScrollOptions ) : Void;	/**		Scrolls the current document by the specified number of pages.	**/	function scrollByPages( numPages : Int, ?options : ScrollOptions ) : Void;	/**		Sizes the window according to its content.		@throws DOMError	**/	function sizeToContent() : Void;	/**		Updates the state of commands of the current chrome window (UI).	**/	function updateCommands( action : String, ?sel : Selection, reason : Int = 0 ) : Void;	/**		Searches for a given string in a window.		@throws DOMError	**/	function find( str : String = "", caseSensitive : Bool = false, backwards : Bool = false, wrapAround : Bool = false, wholeWord : Bool = false, searchInFrames : Bool = false, showDialog : Bool = false ) : Bool;	/**		Writes a message to the console.	**/	function dump( str : String ) : Void;	/**		Toggles a user's ability to resize a window.	**/	function setResizable( resizable : Bool ) : Void;	/** @throws DOMError */	function btoa( btoa : String ) : String;	/** @throws DOMError */	function atob( atob : String ) : String;	/** @throws DOMError */	@:overload( function( handler : haxe.Constraints.Function, timeout : Float = 0, arguments : haxe.extern.Rest<Dynamic> ) : Int {} )	function setTimeout( handler : String, timeout : Float = 0, unused : haxe.extern.Rest<Dynamic> ) : Int;	function clearTimeout( handle : Int = 0 ) : Void;	/** @throws DOMError */	@:overload( function( handler : haxe.Constraints.Function, timeout : Float = 0, arguments : haxe.extern.Rest<Dynamic> ) : Int {} )	function setInterval( handler : String, timeout : Float = 0, unused : haxe.extern.Rest<Dynamic> ) : Int;	function clearInterval( handle : Int = 0 ) : Void;	/** @throws DOMError */	@:overload( function( aImage : VideoElement) : Promise<ImageBitmap> {} )	@:overload( function( aImage : CanvasElement) : Promise<ImageBitmap> {} )	@:overload( function( aImage : Blob) : Promise<ImageBitmap> {} )	@:overload( function( aImage : ImageData) : Promise<ImageBitmap> {} )	@:overload( function( aImage : CanvasRenderingContext2D) : Promise<ImageBitmap> {} )	@:overload( function( aImage : ImageBitmap) : Promise<ImageBitmap> {} )	@:overload( function( aImage : js.lib.ArrayBufferView) : Promise<ImageBitmap> {} )	@:overload( function( aImage : js.lib.ArrayBuffer) : Promise<ImageBitmap> {} )	@:overload( function( aImage : VideoElement, aSx : Int, aSy : Int, aSw : Int, aSh : Int) : Promise<ImageBitmap> {} )	@:overload( function( aImage : CanvasElement, aSx : Int, aSy : Int, aSw : Int, aSh : Int) : Promise<ImageBitmap> {} )	@:overload( function( aImage : Blob, aSx : Int, aSy : Int, aSw : Int, aSh : Int) : Promise<ImageBitmap> {} )	@:overload( function( aImage : ImageData, aSx : Int, aSy : Int, aSw : Int, aSh : Int) : Promise<ImageBitmap> {} )	@:overload( function( aImage : CanvasRenderingContext2D, aSx : Int, aSy : Int, aSw : Int, aSh : Int) : Promise<ImageBitmap> {} )	@:overload( function( aImage : ImageBitmap, aSx : Int, aSy : Int, aSw : Int, aSh : Int) : Promise<ImageBitmap> {} )	@:overload( function( aImage : js.lib.ArrayBufferView, aSx : Int, aSy : Int, aSw : Int, aSh : Int) : Promise<ImageBitmap> {} )	@:overload( function( aImage : js.lib.ArrayBuffer, aSx : Int, aSy : Int, aSw : Int, aSh : Int) : Promise<ImageBitmap> {} )	@:overload( function( aImage : VideoElement, aOffset : Int, aLength : Int, aFormat : ImageBitmapFormat, aLayout : Array<ChannelPixelLayout>) : Promise<ImageBitmap> {} )	@:overload( function( aImage : CanvasElement, aOffset : Int, aLength : Int, aFormat : ImageBitmapFormat, aLayout : Array<ChannelPixelLayout>) : Promise<ImageBitmap> {} )	@:overload( function( aImage : Blob, aOffset : Int, aLength : Int, aFormat : ImageBitmapFormat, aLayout : Array<ChannelPixelLayout>) : Promise<ImageBitmap> {} )	@:overload( function( aImage : ImageData, aOffset : Int, aLength : Int, aFormat : ImageBitmapFormat, aLayout : Array<ChannelPixelLayout>) : Promise<ImageBitmap> {} )	@:overload( function( aImage : CanvasRenderingContext2D, aOffset : Int, aLength : Int, aFormat : ImageBitmapFormat, aLayout : Array<ChannelPixelLayout>) : Promise<ImageBitmap> {} )	@:overload( function( aImage : ImageBitmap, aOffset : Int, aLength : Int, aFormat : ImageBitmapFormat, aLayout : Array<ChannelPixelLayout>) : Promise<ImageBitmap> {} )	@:overload( function( aImage : js.lib.ArrayBufferView, aOffset : Int, aLength : Int, aFormat : ImageBitmapFormat, aLayout : Array<ChannelPixelLayout>) : Promise<ImageBitmap> {} )	@:overload( function( aImage : js.lib.ArrayBuffer, aOffset : Int, aLength : Int, aFormat : ImageBitmapFormat, aLayout : Array<ChannelPixelLayout>) : Promise<ImageBitmap> {} )	@:overload( function( aImage : ImageElement ) : Promise<ImageBitmap> {} )	@:overload( function( aImage : ImageElement, aSx : Int, aSy : Int, aSw : Int, aSh : Int ) : Promise<ImageBitmap> {} )	function createImageBitmap( aImage : ImageElement, aOffset : Int, aLength : Int, aFormat : ImageBitmapFormat, aLayout : Array<ChannelPixelLayout> ) : Promise<ImageBitmap>;	@:overload( function( input : String, ?init : RequestInit) : Promise<Response> {} )	function fetch( input : Request, ?init : RequestInit ) : Promise<Response>;}
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