| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980 | /* * Copyright (C)2005-2019 Haxe Foundation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */package sys.thread;#if (!target.threaded)#error "This class is not available on this target"#end/**	A Lock allows blocking execution until it has been unlocked. It keeps track	of how often `release` has been called, and blocks exactly as many `wait`	calls.	The order of the `release` and `wait` calls is irrelevant. That is, a Lock	can be released before anyone waits for it. In that case, the `wait` call	will execute immediately.	Usage example:	```haxe	var lock = new Lock();	var elements = [1, 2, 3];	for (element in elements) {		// Create one thread per element		new Thread(function() {			trace(element);			Sys.sleep(1);			// Release once per thread = 3 times			lock.release();		});	}	for (_ in elements) {		// Wait 3 times		lock.wait();	}	trace("All threads finished");	```**/extern class Lock {	/**		Creates a new Lock which is initially locked.	**/	function new():Void;	/**		Waits for the lock to be released, or `timeout` (in seconds)		to expire. Returns `true` if the lock is released and `false`		if a time-out occurs.	**/	function wait(?timeout:Float):Bool;	/**		Releases the lock once.		The thread does not need to own the lock in order to release		it. Each call to `release` allows exactly one call to `wait`		to execute.	**/	function release():Void;}
 |