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- /*
- * Copyright (C)2005-2015 Haxe Foundation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
- // This file is generated from mozilla/HTMLCanvasElement.webidl line 17:0. Do not edit!
- package js.html;
- @:native("HTMLCanvasElement")
- extern class CanvasElement extends HTMLElement
- {
- var width : Int;
- var height : Int;
-
- /** @throws DOMError */
- function getContext( contextId : String, ?contextOptions : Dynamic ) : Dynamic/*MISSING nsISupports*/;
- /** @throws DOMError */
- function toDataURL( ?type : String = "", ?encoderOptions : Dynamic ) : String;
- /** @throws DOMError */
- function toBlob( callback : Blob -> Void, ?type : String = "", ?encoderOptions : Dynamic ) : Void;
-
- /** Shorthand for getting a CanvasRenderingContext2D. */
- inline function getContext2d( ?attribs : {} ) : CanvasRenderingContext2D {
- return cast getContext("2d", attribs);
- }
- /** Shorthand for getting a js.html.webgl.RenderingContext. */
- inline function getContextWebGL( ?attribs : js.html.webgl.ContextAttributes ) : js.html.webgl.RenderingContext {
- return CanvasUtil.getContextWebGL(this, attribs);
- }
- }
- private class CanvasUtil {
- public static function getContextWebGL( canvas :CanvasElement, attribs :{} ) {
- for (name in ["webgl", "experimental-webgl"]) {
- var ctx = canvas.getContext(name, attribs);
- if (ctx != null) return ctx;
- }
- return null;
- }
- }
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