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- /*
- * Copyright (C)2005-2015 Haxe Foundation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
- // This file is generated from mozilla/CanvasRenderingContext2D.webidl line 330:0. Do not edit!
- package js.html;
- @:native("Path2D")
- extern class Path2D
- {
- /** @throws DOMError */
- @:overload( function() : Void {} )
- @:overload( function( other : Path2D ) : Void {} )
- function new( pathString : String ) : Void;
- function addPath( path : Path2D, ?transformation : js.html.svg.Matrix ) : Void;
- function closePath() : Void;
- function moveTo( x : Float, y : Float ) : Void;
- function lineTo( x : Float, y : Float ) : Void;
- function quadraticCurveTo( cpx : Float, cpy : Float, x : Float, y : Float ) : Void;
- function bezierCurveTo( cp1x : Float, cp1y : Float, cp2x : Float, cp2y : Float, x : Float, y : Float ) : Void;
- /** @throws DOMError */
- function arcTo( x1 : Float, y1 : Float, x2 : Float, y2 : Float, radius : Float ) : Void;
- function rect( x : Float, y : Float, w : Float, h : Float ) : Void;
- /** @throws DOMError */
- function arc( x : Float, y : Float, radius : Float, startAngle : Float, endAngle : Float, ?anticlockwise : Bool = false ) : Void;
- }
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