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- /*
- * Copyright (C)2005-2019 Haxe Foundation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
- /**
- A String buffer is an efficient way to build a big string by appending small
- elements together.
- Its cross-platform implementation uses String concatenation internally, but
- StringBuf may be optimized for different targets.
- Unlike String, an instance of StringBuf is not immutable in the sense that
- it can be passed as argument to functions which modify it by appending more
- values. However, the internal buffer cannot be modified.
- **/
- class StringBuf {
- var b:String;
- /**
- The length of `this` StringBuf in characters.
- **/
- public var length(get, never):Int;
- /**
- Creates a new StringBuf instance.
- This may involve initialization of the internal buffer.
- **/
- public inline function new() {
- b = "";
- }
- inline function get_length():Int {
- return b.length;
- }
- /**
- Appends the representation of `x` to `this` StringBuf.
- The exact representation of `x` may vary per platform. To get more
- consistent behavior, this function should be called with
- Std.string(x).
- If `x` is null, the String "null" is appended.
- **/
- public inline function add<T>(x:T):Void {
- b += x;
- }
- /**
- Appends the character identified by `c` to `this` StringBuf.
- If `c` is negative or has another invalid value, the result is
- unspecified.
- **/
- public inline function addChar(c:Int):Void {
- b += String.fromCharCode(c);
- }
- /**
- Appends a substring of `s` to `this` StringBuf.
- This function expects `pos` and `len` to describe a valid substring of
- `s`, or else the result is unspecified. To get more robust behavior,
- `this.add(s.substr(pos,len))` can be used instead.
- If `s` or `pos` are null, the result is unspecified.
- If `len` is omitted or null, the substring ranges from `pos` to the end
- of `s`.
- **/
- public inline function addSub(s:String, pos:Int, ?len:Int):Void {
- b += (len == null ? s.substr(pos) : s.substr(pos, len));
- }
- /**
- Returns the content of `this` StringBuf as String.
- The buffer is not emptied by this operation.
- **/
- public inline function toString():String {
- return b;
- }
- }
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