| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130 | /* * Copyright (C)2005-2019 Haxe Foundation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */package python.lib.socket;import haxe.io.BytesData;import python.Tuple;/**	A TCP socket class : allow you to both connect to a given server and exchange messages or start your own server and wait for connections.**/@:pythonImport("socket", "socket")extern class Socket {	function send(d:BytesData, flags:Int):Int;	function recv(n:Int, flags:Int):BytesData;	/**		Creates a new unconnected socket.	**/	function new():Void;	/**		Closes the socket : make sure to properly close all your sockets or you will crash when you run out of file descriptors.	**/	function close():Void;	/**		Connect to the given server host/port. Throw an exception in case we couldn't successfully connect.	**/	function connect(addr:python.lib.socket.Address):Void;	// function create_connection() :	/**		Allow the socket to listen for incoming questions. The parameter tells how many pending connections we can have until they get refused. Use `accept()` to accept incoming connections.	**/	function listen(connections:Int):Void;	/**		Shutdown the socket, either for reading or writing.	**/	function shutdown(how:Int):Void;	/**		Bind the socket to the given host/port so it can afterwards listen for connections there.	**/	function bind(address:python.lib.socket.Address):Void;	/**		Accept a new connected client. This will return a connected socket on which you can read/write some data.	**/	function accept():Tuple2<Socket, Address>;	/**		Return the information about the other side of a connected socket.	**/	function getpeername():python.lib.socket.Address;	/**		Return the information about our side of a connected socket.	**/	function getsockname():python.lib.socket.Address;	/**		Return the timeout for the socket or null if no timeout has been set.	**/	function gettimeout():Null<Float>;	/**		Gives a timeout after which blocking socket operations (such as reading and writing) will abort and throw an exception.	**/	function settimeout(timeout:Float):Void;	/**		Block until some data is available for read on the socket.	**/	function waitForRead():Void;	/**		Return the current blocking mode of the socket.	**/	@:require(python_version >= 3.7)	function getblocking():Bool;	/**		Change the blocking mode of the socket. A blocking socket is the default behavior. A non-blocking socket will abort blocking operations immediately by throwing a haxe.io.Error.Blocked value.	**/	function setblocking(b:Bool):Void;	/**		Return the current value of the sockopt as an Int or a Bytes buffer (if buflen is specified).	**/	function getsockopt(family:Int, option:Int):Int;	/**		Change the value of the given socket option.	**/	@:overload(function(family:Int, option:Int, value:Int):Void {})	function setsockopt(family:Int, option:Int, value:Bool):Void;	function fileno():Int;	/**		Wait until one of the sockets groups is ready for the given operation :		- `read` contains sockets on which we want to wait for available data to be read,		- `write` contains sockets on which we want to wait until we are allowed to write some data to their output buffers,		- `others` contains sockets on which we want to wait for exceptional conditions.		- `select` will block until one of the condition is met, in which case it will return the sockets for which the condition was true.		In case a `timeout` (in seconds) is specified, select might wait at worse until the timeout expires.	**/	// static function select(read : Array<Socket>, write : Array<Socket>, others : Array<Socket>, ?timeout : Float) : { read: Array<Socket>,write: Array<Socket>,others: Array<Socket> };}
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