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- /*
- * Copyright (C)2005-2019 Haxe Foundation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
- package haxe;
- using haxe.Int64;
- /**
- A cross-platform signed 64-bit integer.
- Int64 instances can be created from two 32-bit words using `Int64.make()`.
- **/
- #if flash
- @:notNull
- #end
- @:transitive
- abstract Int64(__Int64) from __Int64 to __Int64 {
- private inline function new(x:__Int64)
- this = x;
- /**
- Makes a copy of `this` Int64.
- **/
- public inline function copy():Int64
- return make(high, low);
- /**
- Construct an Int64 from two 32-bit words `high` and `low`.
- **/
- public static inline function make(high:Int32, low:Int32):Int64
- return new Int64(new __Int64(high, low));
- /**
- Returns an Int64 with the value of the Int `x`.
- `x` is sign-extended to fill 64 bits.
- **/
- @:from public static inline function ofInt(x:Int):Int64
- #if lua return make((x : Int32) >> 31, (x : Int32)); #else return make(x >> 31, x); #end
- /**
- Returns an Int with the value of the Int64 `x`.
- Throws an exception if `x` cannot be represented in 32 bits.
- **/
- public static inline function toInt(x:Int64):Int {
- if (x.high != x.low >> 31)
- throw "Overflow";
- return x.low;
- }
- @:deprecated('haxe.Int64.is() is deprecated. Use haxe.Int64.isInt64() instead')
- inline public static function is(val:Dynamic):Bool {
- return isInt64(val);
- }
- /**
- Returns whether the value `val` is of type `haxe.Int64`
- **/
- inline public static function isInt64(val:Dynamic):Bool
- return Std.isOfType(val, __Int64);
- /**
- Returns the high 32-bit word of `x`.
- **/
- @:deprecated("Use high instead")
- public static inline function getHigh(x:Int64):Int32
- return x.high;
- /**
- Returns the low 32-bit word of `x`.
- **/
- @:deprecated("Use low instead")
- public static inline function getLow(x:Int64):Int32
- return x.low;
- /**
- Returns `true` if `x` is less than zero.
- **/
- public static inline function isNeg(x:Int64):Bool
- return x.high < 0;
- /**
- Returns `true` if `x` is exactly zero.
- **/
- public static inline function isZero(x:Int64):Bool
- return x == 0;
- /**
- Compares `a` and `b` in signed mode.
- Returns a negative value if `a < b`, positive if `a > b`,
- or 0 if `a == b`.
- **/
- public static inline function compare(a:Int64, b:Int64):Int {
- var v = a.high - b.high;
- v = if (v != 0) v else Int32.ucompare(a.low, b.low);
- return a.high < 0 ? (b.high < 0 ? v : -1) : (b.high >= 0 ? v : 1);
- }
- /**
- Compares `a` and `b` in unsigned mode.
- Returns a negative value if `a < b`, positive if `a > b`,
- or 0 if `a == b`.
- **/
- public static inline function ucompare(a:Int64, b:Int64):Int {
- var v = Int32.ucompare(a.high, b.high);
- return if (v != 0) v else Int32.ucompare(a.low, b.low);
- }
- /**
- Returns a signed decimal `String` representation of `x`.
- **/
- public static inline function toStr(x:Int64):String
- return x.toString();
- function toString():String {
- var i:Int64 = cast this;
- if (i == 0)
- return "0";
- var str = "";
- var neg = false;
- if (i.isNeg()) {
- neg = true;
- // i = -i; cannot negate here as --9223372036854775808 = -9223372036854775808
- }
- var ten:Int64 = 10;
- while (i != 0) {
- var r = i.divMod(ten);
- if (r.modulus.isNeg()) {
- str = Int64.neg(r.modulus).low + str;
- i = Int64.neg(r.quotient);
- } else {
- str = r.modulus.low + str;
- i = r.quotient;
- }
- }
- if (neg)
- str = "-" + str;
- return str;
- }
- public static inline function parseString(sParam:String):Int64 {
- return Int64Helper.parseString(sParam);
- }
- public static inline function fromFloat(f:Float):Int64 {
- return Int64Helper.fromFloat(f);
- }
- /**
- Performs signed integer division of `dividend` by `divisor`.
- Returns `{ quotient : Int64, modulus : Int64 }`.
- **/
- public static function divMod(dividend:Int64, divisor:Int64):{quotient:Int64, modulus:Int64} {
- // Handle special cases of 0 and 1
- if (divisor.high == 0) {
- switch (divisor.low) {
- case 0:
- throw "divide by zero";
- case 1:
- return {quotient: dividend.copy(), modulus: 0};
- }
- }
- var divSign = dividend.isNeg() != divisor.isNeg();
- var modulus = dividend.isNeg() ? -dividend : dividend.copy();
- divisor = divisor.isNeg() ? -divisor : divisor;
- var quotient:Int64 = 0;
- var mask:Int64 = 1;
- while (!divisor.isNeg()) {
- var cmp = ucompare(divisor, modulus);
- divisor <<= 1;
- mask <<= 1;
- if (cmp >= 0)
- break;
- }
- while (mask != 0) {
- if (ucompare(modulus, divisor) >= 0) {
- quotient |= mask;
- modulus -= divisor;
- }
- mask >>>= 1;
- divisor >>>= 1;
- }
- if (divSign)
- quotient = -quotient;
- if (dividend.isNeg())
- modulus = -modulus;
- return {
- quotient: quotient,
- modulus: modulus
- };
- }
- /**
- Returns the negative of `x`.
- **/
- @:op(-A) public static inline function neg(x:Int64):Int64 {
- var high = ~x.high;
- var low = -x.low;
- if (low == 0)
- high++;
- return make(high, low);
- }
- @:op(++A) private inline function preIncrement():Int64 {
- this = copy();
- this.low++;
- if (this.low == 0)
- this.high++;
- return cast this;
- }
- @:op(A++) private inline function postIncrement():Int64 {
- var ret = this;
- preIncrement();
- return ret;
- }
- @:op(--A) private inline function preDecrement():Int64 {
- this = copy();
- if (this.low == 0)
- this.high--;
- this.low--;
- return cast this;
- }
- @:op(A--) private inline function postDecrement():Int64 {
- var ret = this;
- preDecrement();
- return ret;
- }
- /**
- Returns the sum of `a` and `b`.
- **/
- @:op(A + B) public static inline function add(a:Int64, b:Int64):Int64 {
- var high = a.high + b.high;
- var low = a.low + b.low;
- if (Int32.ucompare(low, a.low) < 0)
- high++;
- return make(high, low);
- }
- @:op(A + B) @:commutative private static inline function addInt(a:Int64, b:Int):Int64
- return add(a, b);
- /**
- Returns `a` minus `b`.
- **/
- @:op(A - B) public static inline function sub(a:Int64, b:Int64):Int64 {
- var high = a.high - b.high;
- var low = a.low - b.low;
- if (Int32.ucompare(a.low, b.low) < 0)
- high--;
- return make(high, low);
- }
- @:op(A - B) private static inline function subInt(a:Int64, b:Int):Int64
- return sub(a, b);
- @:op(A - B) private static inline function intSub(a:Int, b:Int64):Int64
- return sub(a, b);
- /**
- Returns the product of `a` and `b`.
- **/
- @:op(A * B)
- public static #if !lua inline #end function mul(a:Int64, b:Int64):Int64 {
- var mask = 0xFFFF;
- var al = a.low & mask, ah = a.low >>> 16;
- var bl = b.low & mask, bh = b.low >>> 16;
- var p00 = al * bl;
- var p10 = ah * bl;
- var p01 = al * bh;
- var p11 = ah * bh;
- var low = p00;
- var high = p11 + (p01 >>> 16) + (p10 >>> 16);
- p01 <<= 16;
- low += p01;
- if (Int32.ucompare(low, p01) < 0)
- high++;
- p10 <<= 16;
- low += p10;
- if (Int32.ucompare(low, p10) < 0)
- high++;
- high += a.low * b.high + a.high * b.low;
- return make(high, low);
- }
- @:op(A * B) @:commutative private static inline function mulInt(a:Int64, b:Int):Int64
- return mul(a, b);
- /**
- Returns the quotient of `a` divided by `b`.
- **/
- @:op(A / B) public static inline function div(a:Int64, b:Int64):Int64
- return divMod(a, b).quotient;
- @:op(A / B) private static inline function divInt(a:Int64, b:Int):Int64
- return div(a, b);
- @:op(A / B) private static inline function intDiv(a:Int, b:Int64):Int64
- return div(a, b).toInt();
- /**
- Returns the modulus of `a` divided by `b`.
- **/
- @:op(A % B) public static inline function mod(a:Int64, b:Int64):Int64
- return divMod(a, b).modulus;
- @:op(A % B) private static inline function modInt(a:Int64, b:Int):Int64
- return mod(a, b).toInt();
- @:op(A % B) private static inline function intMod(a:Int, b:Int64):Int64
- return mod(a, b).toInt();
- /**
- Returns `true` if `a` is equal to `b`.
- **/
- @:op(A == B) public static inline function eq(a:Int64, b:Int64):Bool
- return a.high == b.high && a.low == b.low;
- @:op(A == B) @:commutative private static inline function eqInt(a:Int64, b:Int):Bool
- return eq(a, b);
- /**
- Returns `true` if `a` is not equal to `b`.
- **/
- @:op(A != B) public static inline function neq(a:Int64, b:Int64):Bool
- return a.high != b.high || a.low != b.low;
- @:op(A != B) @:commutative private static inline function neqInt(a:Int64, b:Int):Bool
- return neq(a, b);
- @:op(A < B) private static inline function lt(a:Int64, b:Int64):Bool
- return compare(a, b) < 0;
- @:op(A < B) private static inline function ltInt(a:Int64, b:Int):Bool
- return lt(a, b);
- @:op(A < B) private static inline function intLt(a:Int, b:Int64):Bool
- return lt(a, b);
- @:op(A <= B) private static inline function lte(a:Int64, b:Int64):Bool
- return compare(a, b) <= 0;
- @:op(A <= B) private static inline function lteInt(a:Int64, b:Int):Bool
- return lte(a, b);
- @:op(A <= B) private static inline function intLte(a:Int, b:Int64):Bool
- return lte(a, b);
- @:op(A > B) private static inline function gt(a:Int64, b:Int64):Bool
- return compare(a, b) > 0;
- @:op(A > B) private static inline function gtInt(a:Int64, b:Int):Bool
- return gt(a, b);
- @:op(A > B) private static inline function intGt(a:Int, b:Int64):Bool
- return gt(a, b);
- @:op(A >= B) private static inline function gte(a:Int64, b:Int64):Bool
- return compare(a, b) >= 0;
- @:op(A >= B) private static inline function gteInt(a:Int64, b:Int):Bool
- return gte(a, b);
- @:op(A >= B) private static inline function intGte(a:Int, b:Int64):Bool
- return gte(a, b);
- /**
- Returns the bitwise NOT of `a`.
- **/
- @:op(~A) private static inline function complement(a:Int64):Int64
- return make(~a.high, ~a.low);
- /**
- Returns the bitwise AND of `a` and `b`.
- **/
- @:op(A & B) public static inline function and(a:Int64, b:Int64):Int64
- return make(a.high & b.high, a.low & b.low);
- /**
- Returns the bitwise OR of `a` and `b`.
- **/
- @:op(A | B) public static inline function or(a:Int64, b:Int64):Int64
- return make(a.high | b.high, a.low | b.low);
- /**
- Returns the bitwise XOR of `a` and `b`.
- **/
- @:op(A ^ B) public static inline function xor(a:Int64, b:Int64):Int64
- return make(a.high ^ b.high, a.low ^ b.low);
- /**
- Returns `a` left-shifted by `b` bits.
- **/
- @:op(A << B) public static inline function shl(a:Int64, b:Int):Int64 {
- b &= 63;
- return if (b == 0) a.copy() else if (b < 32) make((a.high << b) | (a.low >>> (32 - b)), a.low << b) else make(a.low << (b - 32), 0);
- }
- /**
- Returns `a` right-shifted by `b` bits in signed mode.
- `a` is sign-extended.
- **/
- @:op(A >> B) public static inline function shr(a:Int64, b:Int):Int64 {
- b &= 63;
- return if (b == 0) a.copy() else if (b < 32) make(a.high >> b, (a.high << (32 - b)) | (a.low >>> b)); else make(a.high >> 31, a.high >> (b - 32));
- }
- /**
- Returns `a` right-shifted by `b` bits in unsigned mode.
- `a` is padded with zeroes.
- **/
- @:op(A >>> B) public static inline function ushr(a:Int64, b:Int):Int64 {
- b &= 63;
- return if (b == 0) a.copy() else if (b < 32) make(a.high >>> b, (a.high << (32 - b)) | (a.low >>> b)); else make(0, clamp(a.high >>> (b - 32)));
- }
- public var high(get, never):Int32;
- private inline function get_high()
- return this.high;
- private inline function set_high(x)
- return this.high = x;
- public var low(get, never):Int32;
- private inline function get_low()
- return this.low;
- private inline function set_low(x)
- return this.low = x;
-
- #if php
- static var extraBits:Int = php.Const.PHP_INT_SIZE * 8 - 32;
- #end
- #if !lua
- inline
- #end
- static function clamp(x:Int):Int {
- // force to-int conversion on platforms that require it
- #if js
- return x | 0;
- #elseif php
- // we might be on 64-bit php, so sign extend from 32-bit
- return (x << extraBits) >> extraBits;
- #elseif python
- return (python.Syntax.code("{0} % {1}", (x + python.Syntax.opPow(2, 31)), python.Syntax.opPow(2, 32)) : Int) - python.Syntax.opPow(2, 31);
- #elseif lua
- return lua.Boot.clampInt32(x);
- #else
- return x;
- #end
- }
- }
- /**
- This typedef will fool `@:coreApi` into thinking that we are using
- the same underlying type, even though it might be different on
- specific platforms.
- **/
- private typedef __Int64 = ___Int64;
- private class ___Int64 {
- public var high:Int32;
- public var low:Int32;
- public inline function new(high, low) {
- this.high = high;
- this.low = low;
- }
- /**
- We also define toString here to ensure we always get a pretty string
- when tracing or calling `Std.string`. This tends not to happen when
- `toString` is only in the abstract.
- **/
- public function toString():String
- return Int64.toStr(cast this);
- }
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