Symbol.hx 2.3 KB

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  1. /*
  2. * Copyright (C)2005-2018 Haxe Foundation
  3. *
  4. * Permission is hereby granted, free of charge, to any person obtaining a
  5. * copy of this software and associated documentation files (the "Software"),
  6. * to deal in the Software without restriction, including without limitation
  7. * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  8. * and/or sell copies of the Software, and to permit persons to whom the
  9. * Software is furnished to do so, subject to the following conditions:
  10. *
  11. * The above copyright notice and this permission notice shall be included in
  12. * all copies or substantial portions of the Software.
  13. *
  14. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  20. * DEALINGS IN THE SOFTWARE.
  21. */
  22. package js;
  23. @:native("Symbol")
  24. extern class Symbol {
  25. /**
  26. To create a new primitive symbol, you write `new Symbol()` with an optional string as its `description`.
  27. NOTE: Unlike plain JavaScript, in Haxe `new Symbol()` syntax is used, however `Symbol(...)` expression
  28. will be generated as required by JavaScript specification.
  29. **/
  30. @:pure @:selfCall function new(?description:String);
  31. /**
  32. Searches for existing symbols with the given key and returns it if found.
  33. Otherwise a new symbol gets created in the global symbol registry with this key.
  34. **/
  35. @:native("for") static function for_(key:String):Symbol;
  36. /**
  37. Retrieves a shared symbol key from the global symbol registry for the given symbol.
  38. **/
  39. @:pure static function keyFor(sym:Symbol):Null<String>;
  40. /**
  41. Returns a string containing the description of the Symbol.
  42. **/
  43. @:pure function toString():String;
  44. /**
  45. A method returning the default iterator for an object.
  46. **/
  47. static var iterator(default,null):Symbol;
  48. /**
  49. Retrieve symbol from a given `object`.
  50. NOTE: This is a Haxe-specific method that generates `object[symbol]` expression.
  51. **/
  52. inline function ofObject<T>(object:{}):Null<T> return (cast object)[cast this];
  53. }