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- /*
- * Copyright (C)2005-2018 Haxe Foundation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
- @:coreApi
- class Array<T> {
- public var length(default,null) : Int;
- public function new() : Void {
- untyped _hx_tab_array(this, 0);
- }
- public function concat( a : Array<T> ) : Array<T> {
- var ret = this.copy();
- for (i in a) ret.push(i);
- return ret;
- }
- public function join( sep : String ) : String {
- var tbl : lua.Table<Int,String> = lua.Table.create();
- for (i in iterator()){
- lua.Table.insert(tbl,Std.string(i));
- }
- return lua.Table.concat(tbl,sep);
- }
- public function pop() : Null<T> {
- if (length == 0 ) return null;
- var ret = this[length-1];
- this[length-1] = null;
- length--;
- return ret;
- }
- public function push(x : T) : Int {
- this[this.length] = x;
- return length;
- }
- public function reverse() : Void {
- var tmp:T;
- var i = 0;
- while(i < Std.int(this.length/2)){
- tmp = this[i];
- this[i] = this[this.length-i-1];
- this[this.length-i-1] = tmp;
- i++;
- }
- }
- public function shift() : Null<T> {
- if (this.length == 0) return null;
- var ret = this[0];
- if (this.length == 1){
- this[0] = null;
- } else if (this.length > 1) {
- this[0] = this[1];
- lua.Table.remove(untyped this,1);
- }
- this.length-=1;
- return ret;
- }
- public function slice( pos : Int, ?end : Int ) : Array<T> {
- if (end == null || end > length) end = length;
- else if (end < 0) end = (length-(-end % length)) % length; // negative pos needs to be wrapped from the end, and mod according to array length
- if (pos < 0) pos = (length -(-pos % length)) % length; // and here
- if (pos > end || pos > length) return [];
- var ret = [];
- for (i in pos...end){
- ret.push(this[i]);
- }
- return ret;
- }
- // TODO: copied from neko Array.sort, move to general util library?
- public function sort( f : T -> T -> Int ) : Void {
- var i = 0;
- var l = this.length;
- while( i < l ) {
- var swap = false;
- var j = 0;
- var max = l - i - 1;
- while( j < max ) {
- if( f(this[j],this[j+1]) > 0 ) {
- var tmp = this[j+1];
- this[j+1] = this[j];
- this[j] = tmp;
- swap = true;
- }
- j += 1;
- }
- if( !swap )
- break;
- i += 1;
- }
- }
- public function splice( pos : Int, len : Int ) : Array<T> {
- if (len < 0 || pos > length) return [];
- else if (pos < 0) pos = length -(-pos % length);
- len = cast Math.min(len,this.length-pos);
- var ret = [];
- for (i in pos...(pos+len)){
- ret.push(this[i]);
- this[i] = this[i+len];
- }
- for (i in (pos+len)...length){
- this[i] = this[i+len];
- }
- this.length-= len;
- return ret;
- }
- public function toString() : String {
- var tbl : lua.Table<Int,String> = lua.Table.create();
- lua.Table.insert(tbl, '[');
- lua.Table.insert(tbl, join(","));
- lua.Table.insert(tbl, ']');
- return lua.Table.concat(tbl,"");
- }
- public function unshift( x : T ) : Void {
- var len = length;
- for (i in 0...len) this[len - i] = this[len - i - 1];
- this[0] = x;
- }
- public inline function insert( pos : Int, x : T ) : Void {
- if (pos > length) pos = length;
- if (pos < 0) {
- pos = (length + pos);
- if (pos < 0) pos = 0;
- }
- var cur_len = length;
- while (cur_len > pos){
- this[cur_len] = this[cur_len-1];
- cur_len -=1;
- }
- this[pos] = x;
- }
- public function remove( x : T ) : Bool {
- for (i in 0...length){
- if (this[i] == x){
- for (j in i...length-1){
- this[j] = this[j+1];
- }
- // We need to decrement the length variable, and set its
- // value to null to avoid hanging on to a reference in the
- // underlying lua table.
- this[length-1] = null;
- // Do this in two steps to avoid re-updating the __index metamethod
- length--;
- return true;
- }
- }
- return false;
- }
- public function indexOf( x : T, ?fromIndex:Int ) : Int {
- var end = length;
- if (fromIndex == null) fromIndex = 0;
- else if (fromIndex < 0 ) {
- fromIndex = length + fromIndex;
- if (fromIndex < 0) fromIndex = 0;
- }
- for (i in fromIndex...end){
- if (x == this[i]) return i;
- }
- return -1;
- }
- public function lastIndexOf( x : T, ?fromIndex:Int ) : Int {
- if (fromIndex == null || fromIndex >= length ) fromIndex = length-1;
- else if (fromIndex < 0) {
- fromIndex = length + fromIndex;
- if (fromIndex < 0) return -1;
- }
- var i = fromIndex;
- while(i >= 0){
- if (this[i] == x) return i;
- else i--;
- }
- return -1;
- }
- public inline function copy() : Array<T> {
- return [for (i in this) i];
- }
- public function map<S>(f:T->S):Array<S> {
- return [for (i in this) f(i)];
- }
- public function filter(f:T->Bool):Array<T> {
- return [for (i in this) if (f(i)) i];
- }
- public inline function iterator() : Iterator<T> {
- var cur_length = 0;
- return {
- hasNext : function() return cur_length < length,
- next : function() return this[cur_length++]
- }
- }
- private static function __init__() : Void{
- // table-to-array helper
- haxe.macro.Compiler.includeFile("lua/_lua/_hx_tab_array.lua");
- }
- }
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