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- /*
- * Copyright (C)2005-2019 Haxe Foundation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
- package sys.net;
- import haxe.io.Error;
- import cpp.NativeSocket;
- import cpp.NativeString;
- import cpp.Pointer;
- private class SocketInput extends haxe.io.Input {
- var __s:Dynamic;
- public function new(s:Dynamic) {
- __s = s;
- }
- public override function readByte() {
- return try {
- NativeSocket.socket_recv_char(__s);
- } catch (e:Dynamic) {
- if (e == "Blocking")
- throw Blocked;
- else if (__s == null)
- throw Custom(e);
- else
- throw new haxe.io.Eof();
- }
- }
- public override function readBytes(buf:haxe.io.Bytes, pos:Int, len:Int):Int {
- var r;
- if (__s == null)
- throw "Invalid handle";
- try {
- r = NativeSocket.socket_recv(__s, buf.getData(), pos, len);
- } catch (e:Dynamic) {
- if (e == "Blocking")
- throw Blocked;
- else
- throw Custom(e);
- }
- if (r == 0)
- throw new haxe.io.Eof();
- return r;
- }
- public override function close() {
- super.close();
- if (__s != null)
- NativeSocket.socket_close(__s);
- }
- }
- private class SocketOutput extends haxe.io.Output {
- var __s:Dynamic;
- public function new(s:Dynamic) {
- __s = s;
- }
- public override function writeByte(c:Int) {
- if (__s == null)
- throw "Invalid handle";
- try {
- NativeSocket.socket_send_char(__s, c);
- } catch (e:Dynamic) {
- if (e == "Blocking")
- throw Blocked;
- else
- throw Custom(e);
- }
- }
- public override function writeBytes(buf:haxe.io.Bytes, pos:Int, len:Int):Int {
- return try {
- NativeSocket.socket_send(__s, buf.getData(), pos, len);
- } catch (e:Dynamic) {
- if (e == "Blocking")
- throw Blocked;
- else if (e == "EOF")
- throw new haxe.io.Eof();
- else
- throw Custom(e);
- }
- }
- public override function close() {
- super.close();
- if (__s != null)
- NativeSocket.socket_close(__s);
- }
- }
- @:coreApi
- class Socket {
- private var __s:Dynamic;
- // We need to keep these values so that we can restore
- // them if we re-create the socket for ipv6 as in
- // connect() and bind() below.
- private var __timeout:Float = 0.0;
- private var __blocking:Bool = true;
- private var __fastSend:Bool = false;
- public var input(default, null):haxe.io.Input;
- public var output(default, null):haxe.io.Output;
- public var custom:Dynamic;
- public function new():Void {
- init();
- }
- private function init():Void {
- if (__s == null)
- __s = NativeSocket.socket_new(false);
- // Restore these values if they changed. This can happen
- // in connect() and bind() if using an ipv6 address.
- setTimeout(__timeout);
- setBlocking(__blocking);
- setFastSend(__fastSend);
- input = new SocketInput(__s);
- output = new SocketOutput(__s);
- }
- public function close():Void {
- NativeSocket.socket_close(__s);
- untyped {
- var input:SocketInput = cast input;
- var output:SocketOutput = cast output;
- input.__s = null;
- output.__s = null;
- }
- input.close();
- output.close();
- }
- public function read():String {
- var bytes:haxe.io.BytesData = NativeSocket.socket_read(__s);
- if (bytes == null)
- return "";
- var arr:Array<cpp.Char> = cast bytes;
- return NativeString.fromPointer(Pointer.ofArray(arr));
- }
- public function write(content:String):Void {
- NativeSocket.socket_write(__s, haxe.io.Bytes.ofString(content).getData());
- }
- public function connect(host:Host, port:Int):Void {
- try {
- if (host.ip == 0 && host.host != "0.0.0.0") {
- // hack, hack, hack
- var ipv6:haxe.io.BytesData = Reflect.field(host, "ipv6");
- if (ipv6 != null) {
- close();
- __s = NativeSocket.socket_new_ip(false, true);
- init();
- NativeSocket.socket_connect_ipv6(__s, ipv6, port);
- } else
- throw "Unresolved host";
- } else
- NativeSocket.socket_connect(__s, host.ip, port);
- } catch (s:String) {
- if (s == "Invalid socket handle")
- throw "Failed to connect on " + host.toString() + ":" + port;
- else if (s == "Blocking") {
- // Do nothing, this is not a real error, it simply indicates
- // that a non-blocking connect is in progress
- } else
- cpp.Lib.rethrow(s);
- }
- }
- public function listen(connections:Int):Void {
- NativeSocket.socket_listen(__s, connections);
- }
- public function shutdown(read:Bool, write:Bool):Void {
- NativeSocket.socket_shutdown(__s, read, write);
- }
- public function bind(host:Host, port:Int):Void {
- if (host.ip == 0 && host.host != "0.0.0.0") {
- var ipv6:haxe.io.BytesData = Reflect.field(host, "ipv6");
- if (ipv6 != null) {
- close();
- __s = NativeSocket.socket_new_ip(false, true);
- init();
- NativeSocket.socket_bind_ipv6(__s, ipv6, port);
- } else
- throw "Unresolved host";
- } else
- NativeSocket.socket_bind(__s, host.ip, port);
- }
- public function accept():Socket {
- var c = NativeSocket.socket_accept(__s);
- var s = Type.createEmptyInstance(Socket);
- s.__s = c;
- s.input = new SocketInput(c);
- s.output = new SocketOutput(c);
- return s;
- }
- public function peer():{host:Host, port:Int} {
- var a:Dynamic = NativeSocket.socket_peer(__s);
- if (a == null) {
- return null;
- }
- var h = new Host("127.0.0.1");
- untyped h.ip = a[0];
- return {host: h, port: a[1]};
- }
- public function host():{host:Host, port:Int} {
- var a:Dynamic = NativeSocket.socket_host(__s);
- if (a == null) {
- return null;
- }
- var h = new Host("127.0.0.1");
- untyped h.ip = a[0];
- return {host: h, port: a[1]};
- }
- public function setTimeout(timeout:Float):Void {
- __timeout = timeout;
- NativeSocket.socket_set_timeout(__s, timeout);
- }
- public function waitForRead():Void {
- select([this], null, null, null);
- }
- public function setBlocking(b:Bool):Void {
- __blocking = b;
- NativeSocket.socket_set_blocking(__s, b);
- }
- public function setFastSend(b:Bool):Void {
- __fastSend = b;
- NativeSocket.socket_set_fast_send(__s, b);
- }
- public static function select(read:Array<Socket>, write:Array<Socket>, others:Array<Socket>,
- ?timeout:Float):{read:Array<Socket>, write:Array<Socket>, others:Array<Socket>} {
- var neko_array = NativeSocket.socket_select(read, write, others, timeout);
- if (neko_array == null)
- throw "Select error";
- return @:fixed {
- read:neko_array[0], write:neko_array[1], others:neko_array[2]
- };
- }
- }
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