| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267 | /* * Copyright (C)2005-2019 Haxe Foundation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */package sys.net;import haxe.io.Error;import haxe.io.Bytes;import haxe.io.BytesData;import python.Exceptions;import python.Tuple;import python.lib.socket.Socket in PSocket;import python.lib.Socket in PSocketModule;import python.lib.socket.Address in PAddress;import python.lib.Select;private class SocketInput extends haxe.io.Input {	var __s:PSocket;	public function new(s) {		__s = s;	}	public override function readByte():Int {		var r:BytesData;		try {			r = __s.recv(1, 0);		} catch (e:BlockingIOError) {			throw Blocked;		}		if (r.length == 0)			throw new haxe.io.Eof();		return python.Syntax.code("r[0]");	}	public override function readBytes(buf:haxe.io.Bytes, pos:Int, len:Int):Int {		var r;		var data = buf.getData();		try {			r = __s.recv(len, 0);			for (i in pos...(pos + r.length)) {				data.set(i, r[i - pos]);			}		} catch (e:BlockingIOError) {			throw Blocked;		}		if (r.length == 0)			throw new haxe.io.Eof();		return r.length;	}	public override function close() {		super.close();		if (__s != null)			__s.close();	}}private class SocketOutput extends haxe.io.Output {	var __s:PSocket;	public function new(s) {		__s = s;	}	public override function writeByte(c:Int) {		try {			__s.send(python.Syntax.code('bytes([c])'), 0);		} catch (e:BlockingIOError) {			throw Blocked;		}	}	public override function writeBytes(buf:haxe.io.Bytes, pos:Int, len:Int):Int {		try {			var data = buf.getData();			var payload = python.Syntax.code("data[{0}:{0}+{1}]", pos, len);			var r = __s.send(payload, 0);			return r;		} catch (e:BlockingIOError) {			throw Blocked;		}	}	public override function close() {		super.close();		if (__s != null)			__s.close();	}}/**	A TCP socket class : allow you to both connect to a given server and exchange messages or start your own server and wait for connections.**/@:coreApi class Socket {	var __s:PSocket;	/**		The stream on which you can read available data. By default the stream is blocking until the requested data is available,		use `setBlocking(false)` or `setTimeout` to prevent infinite waiting.	**/	public var input(default, null):haxe.io.Input;	/**		The stream on which you can send data. Please note that in case the output buffer you will block while writing the data, use [setBlocking(false)] or [setTimeout] to prevent that.	**/	public var output(default, null):haxe.io.Output;	/**			A custom value that can be associated with the socket. Can be used to retrieve your custom infos after a `select`.	***/	public var custom:Dynamic;	/**		Creates a new unconnected socket.	**/	public function new():Void {		__initSocket();		input = new SocketInput(__s);		output = new SocketOutput(__s);	}	function __initSocket():Void {		__s = new PSocket();	}	/**		Closes the socket : make sure to properly close all your sockets or you will crash when you run out of file descriptors.	**/	public function close():Void {		__s.close();	}	/**		Read the whole data available on the socket.	**/	public function read():String {		return input.readAll().toString();	}	/**		Write the whole data to the socket output.	**/	public function write(content:String):Void {		output.writeString(content);	}	/**		Connect to the given server host/port. Throw an exception in case we couldn't successfully connect.	**/	public function connect(host:Host, port:Int):Void {		var host_str = host.toString();		__s.connect(Tuple2.make(host_str, port));	}	/**		Allow the socket to listen for incoming questions. The parameter tells how many pending connections we can have until they get refused. Use `accept()` to accept incoming connections.	**/	public function listen(connections:Int):Void {		__s.listen(connections);	}	/**		Shutdown the socket, either for reading or writing.	**/	public function shutdown(read:Bool, write:Bool):Void		__s.shutdown((read && write) ? PSocketModule.SHUT_RDWR : read ? PSocketModule.SHUT_RD : PSocketModule.SHUT_WR);	/**		Bind the socket to the given host/port so it can afterwards listen for connections there.	**/	public function bind(host:Host, port:Int):Void {		var host_str = host.toString();		__s.bind(Tuple2.make(host_str, port));	}	/**		Accept a new connected client. This will return a connected socket on which you can read/write some data.	**/	public function accept():Socket {		var tp2:Tuple2<PSocket, PAddress> = __s.accept();		var s = new Socket();		s.__s = tp2._1;		s.input = new SocketInput(s.__s);		s.output = new SocketOutput(s.__s);		return s;	}	/**		Return the information about the other side of a connected socket.	**/	public function peer():{host:Host, port:Int} {		var pn = __s.getpeername();		return {host: new Host(pn._1), port: pn._2}	}	/**		Return the information about our side of a connected socket.	**/	public function host():{host:Host, port:Int} {		var pn = __s.getsockname();		return {host: new Host(pn._1), port: pn._2};	}	/**		Gives a timeout after which blocking socket operations (such as reading and writing) will abort and throw an exception.	**/	public function setTimeout(timeout:Float):Void {		__s.settimeout(timeout);	}	/**		Block until some data is available for read on the socket.	**/	public function waitForRead():Void {		Select.select([this], [], []);	}	/**		Change the blocking mode of the socket. A blocking socket is the default behavior. A non-blocking socket will abort blocking operations immediately by throwing a haxe.io.Error.Blocked value.	**/	public function setBlocking(b:Bool):Void {		__s.setblocking(b);	}	/**		Allows the socket to immediately send the data when written to its output : this will cause less ping but might increase the number of packets / data size, especially when doing a lot of small writes.	**/	public function setFastSend(b:Bool):Void {		__s.setsockopt(PSocketModule.SOL_TCP, PSocketModule.TCP_NODELAY, b);	}	@:keep function fileno():Int		return __s.fileno();	/**		Wait until one of the sockets groups is ready for the given operation :		- `read` contains sockets on which we want to wait for available data to be read,		- `write` contains sockets on which we want to wait until we are allowed to write some data to their output buffers,		- `others` contains sockets on which we want to wait for exceptional conditions.		- `select` will block until one of the condition is met, in which case it will return the sockets for which the condition was true.		In case a `timeout` (in seconds) is specified, select might wait at worse until the timeout expires.	**/	public static function select(read:Array<Socket>, write:Array<Socket>, others:Array<Socket>,			?timeout:Float):{read:Array<Socket>, write:Array<Socket>, others:Array<Socket>} {		var t3 = Select.select(read, write, others, timeout);		return {read: t3._1, write: t3._2, others: t3._3};	}}
 |