Socket.hx 6.8 KB

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  1. /*
  2. * Copyright (C)2005-2015 Haxe Foundation
  3. *
  4. * Permission is hereby granted, free of charge, to any person obtaining a
  5. * copy of this software and associated documentation files (the "Software"),
  6. * to deal in the Software without restriction, including without limitation
  7. * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  8. * and/or sell copies of the Software, and to permit persons to whom the
  9. * Software is furnished to do so, subject to the following conditions:
  10. *
  11. * The above copyright notice and this permission notice shall be included in
  12. * all copies or substantial portions of the Software.
  13. *
  14. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  20. * DEALINGS IN THE SOFTWARE.
  21. */
  22. package sys.net;
  23. import haxe.io.Error;
  24. private class SocketInput extends haxe.io.Input {
  25. var __s : Dynamic;
  26. public function new(s) {
  27. __s = s;
  28. }
  29. public override function readByte() {
  30. return try {
  31. socket_recv_char(__s);
  32. } catch( e : Dynamic ) {
  33. if( e == "Blocking" )
  34. throw Blocked;
  35. else if( __s == null )
  36. throw Custom(e);
  37. else
  38. throw new haxe.io.Eof();
  39. }
  40. }
  41. public override function readBytes( buf : haxe.io.Bytes, pos : Int, len : Int ) : Int {
  42. var r;
  43. if (__s==null)
  44. throw "Invalid handle";
  45. try {
  46. r = socket_recv(__s,buf.getData(),pos,len);
  47. } catch( e : Dynamic ) {
  48. if( e == "Blocking" )
  49. throw Blocked;
  50. else
  51. throw Custom(e);
  52. }
  53. if( r == 0 )
  54. throw new haxe.io.Eof();
  55. return r;
  56. }
  57. public override function close() {
  58. super.close();
  59. if( __s != null ) socket_close(__s);
  60. }
  61. private static var socket_recv = cpp.Lib.load("std","socket_recv",4);
  62. private static var socket_recv_char = cpp.Lib.load("std","socket_recv_char",1);
  63. private static var socket_close = cpp.Lib.load("std","socket_close",1);
  64. }
  65. private class SocketOutput extends haxe.io.Output {
  66. var __s : Dynamic;
  67. public function new(s) {
  68. __s = s;
  69. }
  70. public override function writeByte( c : Int ) {
  71. if (__s==null)
  72. throw "Invalid handle";
  73. try {
  74. socket_send_char(__s, c);
  75. } catch( e : Dynamic ) {
  76. if( e == "Blocking" )
  77. throw Blocked;
  78. else
  79. throw Custom(e);
  80. }
  81. }
  82. public override function writeBytes( buf : haxe.io.Bytes, pos : Int, len : Int) : Int {
  83. return try {
  84. socket_send(__s, buf.getData(), pos, len);
  85. } catch( e : Dynamic ) {
  86. if( e == "Blocking" )
  87. throw Blocked;
  88. else
  89. throw Custom(e);
  90. }
  91. }
  92. public override function close() {
  93. super.close();
  94. if( __s != null ) socket_close(__s);
  95. }
  96. private static var socket_close = cpp.Lib.load("std","socket_close",1);
  97. private static var socket_send_char = cpp.Lib.load("std","socket_send_char",2);
  98. private static var socket_send = cpp.Lib.load("std","socket_send",4);
  99. }
  100. @:coreApi
  101. class Socket {
  102. private var __s : Dynamic;
  103. public var input(default,null) : haxe.io.Input;
  104. public var output(default,null) : haxe.io.Output;
  105. public var custom : Dynamic;
  106. public function new() : Void {
  107. __s = socket_new(false);
  108. input = new SocketInput(__s);
  109. output = new SocketOutput(__s);
  110. }
  111. public function close() : Void {
  112. socket_close(__s);
  113. untyped {
  114. var input : SocketInput = cast input;
  115. var output : SocketOutput = cast output;
  116. input.__s = null;
  117. output.__s = null;
  118. }
  119. input.close();
  120. output.close();
  121. }
  122. public function read() : String {
  123. var bytes:haxe.io.BytesData = socket_read(__s);
  124. if (bytes==null) return "";
  125. return bytes.toString();
  126. }
  127. public function write( content : String ) : Void {
  128. socket_write(__s, haxe.io.Bytes.ofString(content).getData() );
  129. }
  130. public function connect(host : Host, port : Int) : Void {
  131. try {
  132. socket_connect(__s, host.ip, port);
  133. } catch( s : String ) {
  134. if( s == "std@socket_connect" )
  135. throw "Failed to connect on "+host.toString()+":"+port;
  136. else
  137. cpp.Lib.rethrow(s);
  138. }
  139. }
  140. public function listen(connections : Int) : Void {
  141. socket_listen(__s, connections);
  142. }
  143. public function shutdown( read : Bool, write : Bool ) : Void {
  144. socket_shutdown(__s,read,write);
  145. }
  146. public function bind(host : Host, port : Int) : Void {
  147. socket_bind(__s, host.ip, port);
  148. }
  149. public function accept() : Socket {
  150. var c = socket_accept(__s);
  151. var s = Type.createEmptyInstance(Socket);
  152. s.__s = c;
  153. s.input = new SocketInput(c);
  154. s.output = new SocketOutput(c);
  155. return s;
  156. }
  157. public function peer() : { host : Host, port : Int } {
  158. var a : Dynamic = socket_peer(__s);
  159. var h = new Host("127.0.0.1");
  160. untyped h.ip = a[0];
  161. return { host : h, port : a[1] };
  162. }
  163. public function host() : { host : Host, port : Int } {
  164. var a : Dynamic = socket_host(__s);
  165. var h = new Host("127.0.0.1");
  166. untyped h.ip = a[0];
  167. return { host : h, port : a[1] };
  168. }
  169. public function setTimeout( timeout : Float ) : Void {
  170. socket_set_timeout(__s, timeout);
  171. }
  172. public function waitForRead() : Void {
  173. select([this],null,null,null);
  174. }
  175. public function setBlocking( b : Bool ) : Void {
  176. socket_set_blocking(__s,b);
  177. }
  178. public function setFastSend( b : Bool ) : Void {
  179. socket_set_fast_send(__s,b);
  180. }
  181. public static function select(read : Array<Socket>, write : Array<Socket>, others : Array<Socket>, ?timeout : Float ) : {read: Array<Socket>,write: Array<Socket>,others: Array<Socket>} {
  182. var neko_array = socket_select(read,write,others, timeout);
  183. if (neko_array==null)
  184. throw "Select error";
  185. return {
  186. read: neko_array[0],
  187. write: neko_array[1],
  188. others: neko_array[2]
  189. };
  190. }
  191. private static var socket_new = cpp.Lib.load("std","socket_new",1);
  192. private static var socket_close = cpp.Lib.load("std","socket_close",1);
  193. private static var socket_write = cpp.Lib.load("std","socket_write",2);
  194. private static var socket_read = cpp.Lib.load("std","socket_read",1);
  195. private static var socket_connect = cpp.Lib.load("std","socket_connect",3);
  196. private static var socket_listen = cpp.Lib.load("std","socket_listen",2);
  197. private static var socket_select = cpp.Lib.load("std","socket_select",4);
  198. private static var socket_bind = cpp.Lib.load("std","socket_bind",3);
  199. private static var socket_accept = cpp.Lib.load("std","socket_accept",1);
  200. private static var socket_peer = cpp.Lib.load("std","socket_peer",1);
  201. private static var socket_host = cpp.Lib.load("std","socket_host",1);
  202. private static var socket_set_timeout = cpp.Lib.load("std","socket_set_timeout",2);
  203. private static var socket_shutdown = cpp.Lib.load("std","socket_shutdown",3);
  204. private static var socket_set_blocking = cpp.Lib.load("std","socket_set_blocking",2);
  205. private static var socket_set_fast_send = cpp.Lib.loadLazy("std","socket_set_fast_send",2);
  206. }