| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394 | /* * Copyright (C)2005-2019 Haxe Foundation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */@:coreApi class Std {	@:ifFeature("typed_cast")	@:deprecated('Std.is is deprecated. Use Std.isOfType instead.')	public static inline function is(v:Dynamic, t:Dynamic):Bool {		return isOfType(v, t);	}	public static function isOfType(v:Dynamic, t:Dynamic):Bool {		return untyped neko.Boot.__instanceof(v, t);	}	public static function downcast<T:{}, S:T>(value:T, c:Class<S>):S {		return Std.isOfType(value, c) ? cast value : null;	}	@:deprecated('Std.instance() is deprecated. Use Std.downcast() instead.')	public static function instance<T:{}, S:T>(value:T, c:Class<S>):S {		return inline downcast(value, c);	}	public static function string(s:Dynamic):String {		return new String(untyped __dollar__string(s));	}	public static function int(x:Float):Int {		if (x < 0)			return Math.ceil(x);		return Math.floor(x);	}	public static function parseInt(x:String):Null<Int>		untyped {			var t = __dollar__typeof(x);			if (t == __dollar__tint)				return x;			if (t == __dollar__tfloat)				return __dollar__int(x);			if (t != __dollar__tobject)				return null;			return __dollar__int(x.__s);		}	public static function parseFloat(x:String):Float		untyped {			if (x == null)				return Math.NaN;			var t = __dollar__float(x.__s);			if (t == null)				t = Math.NaN;			return t;		}	public static function random(x:Int):Int {		return untyped Math._rand_int(Math.__rnd, x);	}	static function __init__():Void		untyped {			Int = {__name__: ["Int"]};			Float = {__name__: ["Float"]};			Bool = {__ename__: ["Bool"]};			Dynamic = {__name__: ["Dynamic"]};			Class = {__name__: ["Class"]};			Enum = {};			var cl = neko.Boot.__classes;			cl.Int = Int;			cl.Float = Float;			cl.Bool = Bool;			cl.Dynamic = Dynamic;			cl.Class = Class;			cl.Enum = Enum;		}}
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