| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139 | /* * Copyright (C)2005-2019 Haxe Foundation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */package sys.net;/**	A TCP socket class : allow you to both connect to a given server and exchange messages or start your own server and wait for connections.**/extern class Socket {	/**		The stream on which you can read available data. By default the stream is blocking until the requested data is available,		use `setBlocking(false)` or `setTimeout` to prevent infinite waiting.	**/	var input(default, null):haxe.io.Input;	/**		The stream on which you can send data. Please note that in case the output buffer you will block while writing the data, use `setBlocking(false)` or `setTimeout` to prevent that.	**/	var output(default, null):haxe.io.Output;	/**		A custom value that can be associated with the socket. Can be used to retrieve your custom infos after a `select`.	***/	var custom:Dynamic;	/**		Creates a new unconnected socket.	**/	function new():Void;	/**		Closes the socket : make sure to properly close all your sockets or you will crash when you run out of file descriptors.	**/	function close():Void;	/**		Read the whole data available on the socket.		*Note*: this is **not** meant to be used together with `setBlocking(false)`,		as it will always throw `haxe.io.Error.Blocked`. `input` methods should be used directly instead.	**/	function read():String;	/**		Write the whole data to the socket output.		*Note*: this is **not** meant to be used together with `setBlocking(false)`, as		`haxe.io.Error.Blocked` may be thrown mid-write with no indication of how many bytes have been written.		`output.writeBytes()` should be used instead as it returns this information.	**/	function write(content:String):Void;	/**		Connect to the given server host/port. Throw an exception in case we couldn't successfully connect.	**/	function connect(host:Host, port:Int):Void;	/**		Allow the socket to listen for incoming questions. The parameter tells how many pending connections we can have until they get refused. Use `accept()` to accept incoming connections.	**/	function listen(connections:Int):Void;	/**		Shutdown the socket, either for reading or writing.	**/	function shutdown(read:Bool, write:Bool):Void;	/**		Bind the socket to the given host/port so it can afterwards listen for connections there.	**/	function bind(host:Host, port:Int):Void;	/**		Accept a new connected client. This will return a connected socket on which you can read/write some data.	**/	function accept():Socket;	/**		Return the information about the other side of a connected socket.	**/	function peer():{host:Host, port:Int};	/**		Return the information about our side of a connected socket.	**/	function host():{host:Host, port:Int};	/**		Gives a timeout (in seconds) after which blocking socket operations (such as reading and writing) will abort and throw an exception.	**/	function setTimeout(timeout:Float):Void;	/**		Block until some data is available for read on the socket.	**/	function waitForRead():Void;	/**		Change the blocking mode of the socket. A blocking socket is the default behavior. A non-blocking socket will abort blocking operations immediately by throwing a haxe.io.Error.Blocked value.	**/	function setBlocking(b:Bool):Void;	/**		Allows the socket to immediately send the data when written to its output : this will cause less ping but might increase the number of packets / data size, especially when doing a lot of small writes.	**/	function setFastSend(b:Bool):Void;	/**		Wait until one of the sockets group is ready for the given operation:		 - `read` contains sockets on which we want to wait for available data to be read,		 - `write` contains sockets on which we want to wait until we are allowed to write some data to their output buffers,		 - `others` contains sockets on which we want to wait for exceptional conditions.		 - `select` will block until one of the condition is met, in which case it will return the sockets for which the condition was true.		In case a `timeout` (in seconds) is specified, select might wait at worst until the timeout expires.	**/	static function select(read:Array<Socket>, write:Array<Socket>, others:Array<Socket>,		?timeout:Float):{read:Array<Socket>, write:Array<Socket>, others:Array<Socket>};}
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