| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687 | /* * Copyright (C)2005-2019 Haxe Foundation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */package sys.thread;#if (hl_ver >= version("1.11.0"))typedef LockHandle = hl.Abstract<"hl_lock">;@:coreApi@:hlNative("std")class Lock {	var handle : LockHandle;	public function new() {		handle = lock_create();	}	public function wait( ?timeout : Float ) : Bool {		return lock_wait(handle, timeout);	}	public function release( ) : Void {		lock_release(handle);	}	static function lock_wait( handle : LockHandle, ?timeout : Float ) : Bool {		return false;	}	static function lock_release( handle : LockHandle ) : Void { }	static function lock_create( ) : LockHandle {		return null;	}}#else@:coreApiclass Lock {	var deque:sys.thread.Deque<Bool>;	public function new():Void {		deque = new Deque<Null<Bool>>();	}	public function wait(?timeout:Float):Bool {		if (timeout == null) {			deque.pop(true);			return true;		}		var targetTime = haxe.Timer.stamp() + timeout;		do {			if (deque.pop(false) != null) {				return true;			}		} while (haxe.Timer.stamp() < targetTime);		return false;	}	public function release():Void {		deque.push(true);	}}#end
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