IndexBuffer3D.hx 308 B

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  1. package flash.display3D;
  2. extern final class IndexBuffer3D {
  3. function dispose() : Void;
  4. function uploadFromByteArray(data : flash.utils.ByteArray, byteArrayOffset : Int, startOffset : Int, count : Int) : Void;
  5. function uploadFromVector(data : flash.Vector<UInt>, startOffset : Int, count : Int) : Void;
  6. }