Multitouch.hx 1006 B

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  1. package flash.ui;
  2. @:require(flash10_1) extern class Multitouch {
  3. @:flash.property static var inputMode(get,set) : MultitouchInputMode;
  4. @:flash.property static var mapTouchToMouse(get,set) : Bool;
  5. @:flash.property static var maxTouchPoints(get,never) : Int;
  6. @:flash.property static var supportedGestures(get,never) : flash.Vector<String>;
  7. @:flash.property static var supportsGestureEvents(get,never) : Bool;
  8. @:flash.property static var supportsTouchEvents(get,never) : Bool;
  9. private static function get_inputMode() : MultitouchInputMode;
  10. private static function get_mapTouchToMouse() : Bool;
  11. private static function get_maxTouchPoints() : Int;
  12. private static function get_supportedGestures() : flash.Vector<String>;
  13. private static function get_supportsGestureEvents() : Bool;
  14. private static function get_supportsTouchEvents() : Bool;
  15. private static function set_inputMode(value : MultitouchInputMode) : MultitouchInputMode;
  16. private static function set_mapTouchToMouse(value : Bool) : Bool;
  17. }