Path2D.hx 3.0 KB

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  1. /*
  2. * Copyright (C)2005-2019 Haxe Foundation
  3. *
  4. * Permission is hereby granted, free of charge, to any person obtaining a
  5. * copy of this software and associated documentation files (the "Software"),
  6. * to deal in the Software without restriction, including without limitation
  7. * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  8. * and/or sell copies of the Software, and to permit persons to whom the
  9. * Software is furnished to do so, subject to the following conditions:
  10. *
  11. * The above copyright notice and this permission notice shall be included in
  12. * all copies or substantial portions of the Software.
  13. *
  14. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  20. * DEALINGS IN THE SOFTWARE.
  21. */
  22. // This file is generated from mozilla\CanvasRenderingContext2D.webidl. Do not edit!
  23. package js.html;
  24. /**
  25. The `Path2D` interface of the Canvas 2D API is used to declare paths that are then later used on `CanvasRenderingContext2D` objects. The path methods of the `CanvasRenderingContext2D` interface are present on this interface as well and are allowing you to create paths that you can retain and replay as required on a canvas.
  26. Documentation [Path2D](https://developer.mozilla.org/en-US/docs/Web/API/Path2D) by [Mozilla Contributors](https://developer.mozilla.org/en-US/docs/Web/API/Path2D$history), licensed under [CC-BY-SA 2.5](https://creativecommons.org/licenses/by-sa/2.5/).
  27. @see <https://developer.mozilla.org/en-US/docs/Web/API/Path2D>
  28. **/
  29. @:native("Path2D")
  30. extern class Path2D {
  31. /** @throws DOMError */
  32. @:overload( function() : Void {} )
  33. @:overload( function( other : Path2D ) : Void {} )
  34. function new( pathString : String ) : Void;
  35. /**
  36. Adds a path to the current path.
  37. **/
  38. function addPath( path : Path2D, ?transformation : js.html.svg.Matrix ) : Void;
  39. function closePath() : Void;
  40. function moveTo( x : Float, y : Float ) : Void;
  41. function lineTo( x : Float, y : Float ) : Void;
  42. function quadraticCurveTo( cpx : Float, cpy : Float, x : Float, y : Float ) : Void;
  43. function bezierCurveTo( cp1x : Float, cp1y : Float, cp2x : Float, cp2y : Float, x : Float, y : Float ) : Void;
  44. /** @throws DOMError */
  45. function arcTo( x1 : Float, y1 : Float, x2 : Float, y2 : Float, radius : Float ) : Void;
  46. function rect( x : Float, y : Float, w : Float, h : Float ) : Void;
  47. /** @throws DOMError */
  48. function arc( x : Float, y : Float, radius : Float, startAngle : Float, endAngle : Float, anticlockwise : Bool = false ) : Void;
  49. /** @throws DOMError */
  50. function ellipse( x : Float, y : Float, radiusX : Float, radiusY : Float, rotation : Float, startAngle : Float, endAngle : Float, anticlockwise : Bool = false ) : Void;
  51. }