AudioNode.hx 3.9 KB

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  1. /*
  2. * Copyright (C)2005-2019 Haxe Foundation
  3. *
  4. * Permission is hereby granted, free of charge, to any person obtaining a
  5. * copy of this software and associated documentation files (the "Software"),
  6. * to deal in the Software without restriction, including without limitation
  7. * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  8. * and/or sell copies of the Software, and to permit persons to whom the
  9. * Software is furnished to do so, subject to the following conditions:
  10. *
  11. * The above copyright notice and this permission notice shall be included in
  12. * all copies or substantial portions of the Software.
  13. *
  14. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  20. * DEALINGS IN THE SOFTWARE.
  21. */
  22. // This file is generated from mozilla\AudioNode.webidl. Do not edit!
  23. package js.html.audio;
  24. /**
  25. The `AudioNode` interface is a generic interface for representing an audio processing module. Examples include:
  26. Documentation [AudioNode](https://developer.mozilla.org/en-US/docs/Web/API/AudioNode) by [Mozilla Contributors](https://developer.mozilla.org/en-US/docs/Web/API/AudioNode$history), licensed under [CC-BY-SA 2.5](https://creativecommons.org/licenses/by-sa/2.5/).
  27. @see <https://developer.mozilla.org/en-US/docs/Web/API/AudioNode>
  28. **/
  29. @:native("AudioNode")
  30. extern class AudioNode extends js.html.EventTarget {
  31. /**
  32. Returns the associated `BaseAudioContext`, that is the object representing the processing graph the node is participating in.
  33. **/
  34. var context(default,null) : BaseAudioContext;
  35. /**
  36. Returns the number of inputs feeding the node. Source nodes are defined as nodes having a `numberOfInputs` property with a value of `0`.
  37. **/
  38. var numberOfInputs(default,null) : Int;
  39. /**
  40. Returns the number of outputs coming out of the node. Destination nodes — like `AudioDestinationNode` — have a value of `0` for this attribute.
  41. **/
  42. var numberOfOutputs(default,null) : Int;
  43. /**
  44. Represents an integer used to determine how many channels are used when up-mixing and down-mixing connections to any inputs to the node. Its usage and precise definition depend on the value of `AudioNode.channelCountMode`.
  45. **/
  46. var channelCount : Int;
  47. /**
  48. Represents an enumerated value describing the way channels must be matched between the node's inputs and outputs.
  49. **/
  50. var channelCountMode : ChannelCountMode;
  51. /**
  52. Represents an enumerated value describing the meaning of the channels. This interpretation will define how audio up-mixing and down-mixing will happen.
  53. The possible values are `"speakers"` or `"discrete"`.
  54. **/
  55. var channelInterpretation : ChannelInterpretation;
  56. /**
  57. Allows us to connect the output of this node to be input into another node, either as audio data or as the value of an `AudioParam`.
  58. @throws DOMError
  59. **/
  60. @:overload( function( destination : AudioNode, output : Int = 0, input : Int = 0 ) : AudioNode {} )
  61. function connect( destination : AudioParam, output : Int = 0 ) : Void;
  62. /**
  63. Allows us to disconnect the current node from another one it is already connected to.
  64. @throws DOMError
  65. **/
  66. @:overload( function() : Void {} )
  67. @:overload( function( output : Int ) : Void {} )
  68. @:overload( function( destination : AudioNode ) : Void {} )
  69. @:overload( function( destination : AudioNode, output : Int ) : Void {} )
  70. @:overload( function( destination : AudioNode, output : Int, input : Int ) : Void {} )
  71. @:overload( function( destination : AudioParam ) : Void {} )
  72. function disconnect( destination : AudioParam, output : Int ) : Void;
  73. }