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- /*
- * Copyright (C)2005-2019 Haxe Foundation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
- // This file is generated from mozilla\WebGLRenderingContext.webidl. Do not edit!
- package js.html.webgl;
- /**
- The WebGLShaderPrecisionFormat interface is part of the WebGL API and represents the information returned by calling the `WebGLRenderingContext.getShaderPrecisionFormat()` method.
- Documentation [WebGLShaderPrecisionFormat](https://developer.mozilla.org/en-US/docs/Web/API/WebGLShaderPrecisionFormat) by [Mozilla Contributors](https://developer.mozilla.org/en-US/docs/Web/API/WebGLShaderPrecisionFormat$history), licensed under [CC-BY-SA 2.5](https://creativecommons.org/licenses/by-sa/2.5/).
- @see <https://developer.mozilla.org/en-US/docs/Web/API/WebGLShaderPrecisionFormat>
- **/
- @:native("WebGLShaderPrecisionFormat")
- extern class ShaderPrecisionFormat {
-
- /**
- The base 2 log of the absolute value of the minimum value that can be represented.
- **/
- var rangeMin(default,null) : Int;
-
- /**
- The base 2 log of the absolute value of the maximum value that can be represented.
- **/
- var rangeMax(default,null) : Int;
-
- /**
- The number of bits of precision that can be represented. For integer formats this value is always 0.
- **/
- var precision(default,null) : Int;
-
- }
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