Random.hx 1.8 KB

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  1. /*
  2. * Copyright (C)2005-2019 Haxe Foundation
  3. *
  4. * Permission is hereby granted, free of charge, to any person obtaining a
  5. * copy of this software and associated documentation files (the "Software"),
  6. * to deal in the Software without restriction, including without limitation
  7. * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  8. * and/or sell copies of the Software, and to permit persons to whom the
  9. * Software is furnished to do so, subject to the following conditions:
  10. *
  11. * The above copyright notice and this permission notice shall be included in
  12. * all copies or substantial portions of the Software.
  13. *
  14. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  20. * DEALINGS IN THE SOFTWARE.
  21. */
  22. package neko;
  23. /**
  24. A seeded pseudo-random generator.
  25. **/
  26. class Random {
  27. var r:Dynamic;
  28. /**
  29. Create a new random with random seed.
  30. **/
  31. public function new() {
  32. r = random_new();
  33. }
  34. /**
  35. Set the generator seed.
  36. **/
  37. public function setSeed(s:Int) {
  38. random_set_seed(r, s);
  39. }
  40. /**
  41. Return a random integer modulo max.
  42. **/
  43. public function int(max:Int):Int {
  44. return random_int(r, max);
  45. }
  46. /**
  47. Return a random float.
  48. **/
  49. public function float():Float {
  50. return random_float(r);
  51. }
  52. static var random_new = Lib.load("std", "random_new", 0);
  53. static var random_set_seed = Lib.load("std", "random_set_seed", 2);
  54. static var random_int = Lib.load("std", "random_int", 2);
  55. static var random_float = Lib.load("std", "random_float", 1);
  56. }