Std.hx 2.9 KB

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  1. /*
  2. * Copyright (C)2005-2019 Haxe Foundation
  3. *
  4. * Permission is hereby granted, free of charge, to any person obtaining a
  5. * copy of this software and associated documentation files (the "Software"),
  6. * to deal in the Software without restriction, including without limitation
  7. * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  8. * and/or sell copies of the Software, and to permit persons to whom the
  9. * Software is furnished to do so, subject to the following conditions:
  10. *
  11. * The above copyright notice and this permission notice shall be included in
  12. * all copies or substantial portions of the Software.
  13. *
  14. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  20. * DEALINGS IN THE SOFTWARE.
  21. */
  22. @:coreApi class Std {
  23. @:ifFeature("typed_cast")
  24. @:deprecated('Std.is is deprecated. Use Std.isOfType instead.')
  25. public static inline function is(v:Dynamic, t:Dynamic):Bool {
  26. return isOfType(v, t);
  27. }
  28. public static function isOfType(v:Dynamic, t:Dynamic):Bool {
  29. return untyped neko.Boot.__instanceof(v, t);
  30. }
  31. public static function downcast<T:{}, S:T>(value:T, c:Class<S>):S {
  32. return Std.isOfType(value, c) ? cast value : null;
  33. }
  34. @:deprecated('Std.instance() is deprecated. Use Std.downcast() instead.')
  35. public static function instance<T:{}, S:T>(value:T, c:Class<S>):S {
  36. return inline downcast(value, c);
  37. }
  38. public static function string(s:Dynamic):String {
  39. return new String(untyped __dollar__string(s));
  40. }
  41. public static function int(x:Float):Int {
  42. if (x < 0)
  43. return Math.ceil(x);
  44. return Math.floor(x);
  45. }
  46. public static function parseInt(x:String):Null<Int>
  47. untyped {
  48. var t = __dollar__typeof(x);
  49. if (t == __dollar__tint)
  50. return x;
  51. if (t == __dollar__tfloat)
  52. return __dollar__int(x);
  53. if (t != __dollar__tobject)
  54. return null;
  55. return __dollar__int(x.__s);
  56. }
  57. public static function parseFloat(x:String):Float
  58. untyped {
  59. if (x == null)
  60. return Math.NaN;
  61. var t = __dollar__float(x.__s);
  62. if (t == null)
  63. t = Math.NaN;
  64. return t;
  65. }
  66. public static function random(x:Int):Int {
  67. return untyped Math._rand_int(Math.__rnd, x);
  68. }
  69. static function __init__():Void
  70. untyped {
  71. Int = {__name__: ["Int"]};
  72. Float = {__name__: ["Float"]};
  73. Bool = {__ename__: ["Bool"]};
  74. Dynamic = {__name__: ["Dynamic"]};
  75. Class = {__name__: ["Class"]};
  76. Enum = {};
  77. var cl = neko.Boot.__classes;
  78. cl.Int = Int;
  79. cl.Float = Float;
  80. cl.Bool = Bool;
  81. cl.Dynamic = Dynamic;
  82. cl.Class = Class;
  83. cl.Enum = Enum;
  84. }
  85. }