Lock.hx 2.4 KB

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  1. /*
  2. * Copyright (C)2005-2019 Haxe Foundation
  3. *
  4. * Permission is hereby granted, free of charge, to any person obtaining a
  5. * copy of this software and associated documentation files (the "Software"),
  6. * to deal in the Software without restriction, including without limitation
  7. * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  8. * and/or sell copies of the Software, and to permit persons to whom the
  9. * Software is furnished to do so, subject to the following conditions:
  10. *
  11. * The above copyright notice and this permission notice shall be included in
  12. * all copies or substantial portions of the Software.
  13. *
  14. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  20. * DEALINGS IN THE SOFTWARE.
  21. */
  22. package sys.thread;
  23. #if (!target.threaded)
  24. #error "This class is not available on this target"
  25. #end
  26. /**
  27. A Lock allows blocking execution until it has been unlocked. It keeps track
  28. of how often `release` has been called, and blocks exactly as many `wait`
  29. calls.
  30. The order of the `release` and `wait` calls is irrelevant. That is, a Lock
  31. can be released before anyone waits for it. In that case, the `wait` call
  32. will execute immediately.
  33. Usage example:
  34. ```haxe
  35. var lock = new Lock();
  36. var elements = [1, 2, 3];
  37. for (element in elements) {
  38. // Create one thread per element
  39. new Thread(function() {
  40. trace(element);
  41. Sys.sleep(1);
  42. // Release once per thread = 3 times
  43. lock.release();
  44. });
  45. }
  46. for (_ in elements) {
  47. // Wait 3 times
  48. lock.wait();
  49. }
  50. trace("All threads finished");
  51. ```
  52. **/
  53. extern class Lock {
  54. /**
  55. Creates a new Lock which is initially locked.
  56. **/
  57. function new():Void;
  58. /**
  59. Waits for the lock to be released, or `timeout` (in seconds)
  60. to expire. Returns `true` if the lock is released and `false`
  61. if a time-out occurs.
  62. **/
  63. function wait(?timeout:Float):Bool;
  64. /**
  65. Releases the lock once.
  66. The thread does not need to own the lock in order to release
  67. it. Each call to `release` allows exactly one call to `wait`
  68. to execute.
  69. **/
  70. function release():Void;
  71. }