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- /*
- * Copyright (C)2005-2019 Haxe Foundation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
- package sys.thread;
- #if (!target.threaded)
- #error "This class is not available on this target"
- #end
- /**
- A Lock allows blocking execution until it has been unlocked. It keeps track
- of how often `release` has been called, and blocks exactly as many `wait`
- calls.
- The order of the `release` and `wait` calls is irrelevant. That is, a Lock
- can be released before anyone waits for it. In that case, the `wait` call
- will execute immediately.
- Usage example:
- ```haxe
- var lock = new Lock();
- var elements = [1, 2, 3];
- for (element in elements) {
- // Create one thread per element
- new Thread(function() {
- trace(element);
- Sys.sleep(1);
- // Release once per thread = 3 times
- lock.release();
- });
- }
- for (_ in elements) {
- // Wait 3 times
- lock.wait();
- }
- trace("All threads finished");
- ```
- **/
- extern class Lock {
- /**
- Creates a new Lock which is initially locked.
- **/
- function new():Void;
- /**
- Waits for the lock to be released, or `timeout` (in seconds)
- to expire. Returns `true` if the lock is released and `false`
- if a time-out occurs.
- **/
- function wait(?timeout:Float):Bool;
- /**
- Releases the lock once.
- The thread does not need to own the lock in order to release
- it. Each call to `release` allows exactly one call to `wait`
- to execute.
- **/
- function release():Void;
- }
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