| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152 | /* * Copyright (C)2005-2018 Haxe Foundation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */package cpp;/**	Platform-specific Cpp Library. Provides some platform-specific functions	for the C++ target, such as conversion from Haxe types to native types	and vice-versa.**/class Lib {	/**		Load and return a Cpp primitive from a DLL library.	**/	public static function load( lib : String, prim : String, nargs : Int ) : Dynamic {		#if (iphone || emscripten)		return loadLazy(lib,prim,nargs);		#else		return untyped __global__.__loadprim(lib,prim,nargs);		#end	}	/**		Unloaded all dynamic libraries in reverse order of loading.		Returns the number of libraries unloaded.	**/	public static function unloadAllLibraries() : Int {		return untyped __global__.__hxcpp_unload_all_libraries();	}	public static function _loadPrime( lib : String, prim : String, signature : String, quietFail = false ) : Dynamic {		var factory:Callable< ConstCharStar -> Object > =		untyped __global__.__hxcpp_cast_get_proc_address(lib, prim + "__prime", quietFail);		if (factory!=null)		{			var func:Dynamic = factory.call(signature);			if (func==null && !quietFail)				throw '$prim does not have signature $signature';			return func;		}		return null;	}	/**		Tries to load, and always returns a valid function, but the function may throw		if called.	**/	public static function loadLazy(lib:String, prim:String, nargs:Int) : Dynamic {		try {			return untyped __global__.__loadprim(lib,prim,nargs);		} catch( e : Dynamic ) {			switch(nargs) {			case 0 : return function() { throw e; };			case 2 : return function(_1,_2) { throw e; };			case 3 : return function(_1,_2,_3) { throw e; };			case 4 : return function(_1,_2,_3,_4) { throw e; };			case 5 : return function(_1,_2,_3,_4,_5) { throw e; };			default : return function(_1) { throw e; };			}		}		return null;	}	@:noDebug @:native("HX_STACK_DO_RETHROW")	extern static function do_rethrow(inExp:Dynamic) { throw inExp; }	@:noDebug #if(!cppia) inline #end	public static function rethrow(inExp:Dynamic) { do_rethrow(inExp); }	public static function stringReference(inBytes:haxe.io.Bytes) : String	{		var result:String = "";		untyped __global__.__hxcpp_string_of_bytes(inBytes.b, result, 0, 0, true);		return result;	}	public static function pushDllSearchPath(inPath:String) : Void		untyped __global__.__hxcpp_push_dll_path(inPath);	public static function getDllExtension() : String		return untyped __global__.__hxcpp_get_dll_extension();	public static function getBinDirectory() : String		return untyped __global__.__hxcpp_get_bin_dir();	/**		Returns bytes referencing the content of a string.		Use with extreme caution - changing constant strings will crash.		Changing one string can cause others to change unexpectedly.		Only really safe if you are using it read-only or if it comes from stringReference above	**/	public inline static function bytesReference( s : String ) : haxe.io.Bytes {		var bytes = new haxe.io.BytesData();		untyped bytes.__unsafeStringReference(s);		return haxe.io.Bytes.ofData(bytes);	}	/**		Print the specified value on the default output.	**/	public static function print( v : Dynamic ) : Void {		untyped __global__.__hxcpp_print(v);	}	/**		This function is used to make porting from neko to cpp easy.		It does not need to do anything because the c-code can work with any Dynamic	**/	public static function haxeToNeko( v : Dynamic ) : Dynamic {		return v;	}	/**		This function is used to make porting from neko to cpp easy.		It does not need to do anything because the c-code can work with any Dynamic	**/	public static function nekoToHaxe( v : Dynamic ) : Dynamic {		return v;	}	/**		Print the specified value on the default output followed by a newline character.	**/	public static function println( v : Dynamic ) : Void {		untyped __global__.__hxcpp_println(v);	}	public static function setFloatFormat(inFormat:String):Void	{		untyped __global__.__hxcpp_set_float_format(inFormat);	}}
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