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- /*
- * Copyright (C)2005-2017 Haxe Foundation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
- import hl.Boot;
- private typedef Rand = hl.Abstract<"hl_random">;
- @:coreApi
- class Std {
- static var rnd : Rand;
- static function __init__() : Void {
- rnd = rnd_sys();
- }
- @:hlNative("std","rnd_init_system") static function rnd_sys() : Rand { return null; }
- @:hlNative("std","rnd_int") static function rnd_int( r : Rand ) : Int { return 0; }
- @:hlNative("std","rnd_float") static function rnd_float( r : Rand ) : Float { return 0.; }
- public static function random( x : Int ) : Int {
- return x <= 0 ? 0 : (rnd_int(rnd) & 0x3FFFFFFF) % x;
- }
- public static function is( v : Dynamic, t : Dynamic ) : Bool {
- var t : hl.BaseType = t;
- if( t == null ) return false;
- switch( t.__type__.kind ) {
- case HDyn:
- return true;
- case HF64:
- switch( hl.Type.getDynamic(v).kind ) {
- case HUI8, HUI16, HI32:
- return true;
- default:
- }
- case HI32:
- switch( hl.Type.getDynamic(v).kind ) {
- case HF32, HF64:
- var v : Float = v;
- return Std.int(v) == v;
- default:
- }
- default:
- }
- return t.check(v);
- }
- @:extern public inline static function instance<T:{},S:T>( value : T, c : Class<S> ) : S {
- var t : hl.BaseType = cast c;
- return t.check(value) ? cast value : null;
- }
- @:extern public static inline function int( x : Float ) : Int {
- return untyped $int(x);
- }
- @:keep public static function string( s : Dynamic ) : String {
- var len = 0;
- var bytes = hl.Bytes.fromValue(s,new hl.Ref(len));
- return @:privateAccess String.__alloc__(bytes,len);
- }
- public static function parseInt( x : String ) : Null<Int> {
- if( x == null ) return null;
- return @:privateAccess x.bytes.parseInt(0, x.length<<1);
- }
- public static function parseFloat( x : String ) : Float {
- if( x == null ) return Math.NaN;
- return @:privateAccess x.bytes.parseFloat(0, x.length<<1);
- }
- @:keep static function __add__( a : Dynamic, b : Dynamic ) : Dynamic {
- var ta = hl.Type.getDynamic(a);
- var tb = hl.Type.getDynamic(b);
- if( ta == hl.Type.get("") )
- return (a : String) + b;
- if( tb == hl.Type.get("") )
- return a + (b : String);
- switch(ta.kind) {
- case HUI8, HUI16, HI32:
- var a : Int = a;
- switch( tb.kind ) {
- case HUI8, HUI16, HI32: return a + (b:Int);
- case HF32, HF64: return a + (b:Float);
- default:
- }
- case HF32, HF64:
- var a : Float = a;
- switch( tb.kind ) {
- case HUI8, HUI16, HI32: return a + (b:Int);
- case HF32, HF64: return a + (b:Float);
- default:
- }
- default:
- }
- throw "Can't add "+a+"("+ta+") and "+b+"("+tb+")";
- return null;
- }
- }
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