AudioNode.hx 3.6 KB

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  1. /*
  2. * Copyright (C)2005-2017 Haxe Foundation
  3. *
  4. * Permission is hereby granted, free of charge, to any person obtaining a
  5. * copy of this software and associated documentation files (the "Software"),
  6. * to deal in the Software without restriction, including without limitation
  7. * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  8. * and/or sell copies of the Software, and to permit persons to whom the
  9. * Software is furnished to do so, subject to the following conditions:
  10. *
  11. * The above copyright notice and this permission notice shall be included in
  12. * all copies or substantial portions of the Software.
  13. *
  14. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  20. * DEALINGS IN THE SOFTWARE.
  21. */
  22. // This file is generated from mozilla\AudioNode.webidl. Do not edit!
  23. package js.html.audio;
  24. /**
  25. The `AudioNode` interface is a generic interface for representing an audio processing module like an audio source (e.g. an HTML `audio` or `video` element, an `OscillatorNode`, etc.), the audio destination, intermediate processing module (e.g. a filter like `BiquadFilterNode` or `ConvolverNode`), or volume control (like `GainNode`).
  26. Documentation [AudioNode](https://developer.mozilla.org/en-US/docs/Web/API/AudioNode) by [Mozilla Contributors](https://developer.mozilla.org/en-US/docs/Web/API/AudioNode$history), licensed under [CC-BY-SA 2.5](https://creativecommons.org/licenses/by-sa/2.5/).
  27. @see <https://developer.mozilla.org/en-US/docs/Web/API/AudioNode>
  28. **/
  29. @:native("AudioNode")
  30. extern class AudioNode extends js.html.EventTarget
  31. {
  32. /**
  33. Returns the associated `AudioContext`, that is the object representing the processing graph the node is participating in.
  34. **/
  35. var context(default,null) : AudioContext;
  36. /**
  37. Returns the number of inputs feeding the node. Source nodes are defined as nodes having a `numberOfInputs` property with a value of `0`.
  38. **/
  39. var numberOfInputs(default,null) : Int;
  40. /**
  41. Returns the number of outputs coming out of the node. Destination nodes — like `AudioDestinationNode` — have a value of `0` for this attribute.
  42. **/
  43. var numberOfOutputs(default,null) : Int;
  44. /**
  45. Represents an integer used to determine how many channels are used when up-mixing and down-mixing connections to any inputs to the node. Its usage and precise definition depend on the value of `AudioNode.channelCountMode`.
  46. **/
  47. var channelCount : Int;
  48. /**
  49. Represents an enumerated value describing the way channels must be matched between the node's inputs and outputs.
  50. **/
  51. var channelCountMode : ChannelCountMode;
  52. /**
  53. Represents an enumerated value describing the meaning of the channels. This interpretation will define how audio up-mixing and down-mixing will happen.
  54. The possible values are `"speakers"` or `"discrete"`.
  55. **/
  56. var channelInterpretation : ChannelInterpretation;
  57. /** @throws DOMError */
  58. @:overload( function( destination : AudioNode, ?output : Int = 0, ?input : Int = 0 ) : AudioNode {} )
  59. /**
  60. Allows us to connect one output of this node to one input of an audio parameter.
  61. **/
  62. function connect( destination : AudioParam, ?output : Int = 0 ) : Void;
  63. /** @throws DOMError */
  64. /**
  65. Allows us to disconnect the current node from another one it is already connected to.
  66. **/
  67. function disconnect( ?output : Int = 0 ) : Void;
  68. }