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- /*
- * Copyright (C)2005-2017 Haxe Foundation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
- // This file is generated from mozilla\OfflineAudioContext.webidl. Do not edit!
- package js.html.audio;
- /**
- The `OfflineAudioContext` interface is an `AudioContext` interface representing an audio-processing graph built from linked together `AudioNode`s. In contrast with a standard `AudioContext`, an `OfflineAudioContext` doesn't render the audio to the device hardware; instead, it generates it, as fast as it can, and outputs the result to an `AudioBuffer`.
- Documentation [OfflineAudioContext](https://developer.mozilla.org/en-US/docs/Web/API/OfflineAudioContext) by [Mozilla Contributors](https://developer.mozilla.org/en-US/docs/Web/API/OfflineAudioContext$history), licensed under [CC-BY-SA 2.5](https://creativecommons.org/licenses/by-sa/2.5/).
- @see <https://developer.mozilla.org/en-US/docs/Web/API/OfflineAudioContext>
- **/
- @:native("OfflineAudioContext")
- extern class OfflineAudioContext extends AudioContext
- {
-
- /**
- Is an `EventHandler` called when processing is terminated, that is when the `complete` event (of type `OfflineAudioCompletionEvent`) is raised, after the event-based version of `OfflineAudioContext.startRendering()` is used.
- **/
- var oncomplete : haxe.Constraints.Function;
-
- /** @throws DOMError */
- function new( numberOfChannels : Int, length : Int, sampleRate : Float ) : Void;
- /** @throws DOMError */
-
- /**
- Starts rendering the audio, taking into account the current connections and the current scheduled changes. This page covers both the event-based version and the promise-based version.
- **/
- function startRendering() : Promise<AudioBuffer>;
- }
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