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- /*
- * Copyright (C)2005-2017 Haxe Foundation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
- package neko.vm;
- /**
- The Neko object that implements the loader.
- **/
- enum LoaderHandle {
- }
- /**
- Loaders can be used to dynamically load Neko primitives stored in NDLL libraries.
- Loaders can be used to dynamically load other Neko modules (.n bytecode files).
- Modules are referenced by names. To lookup the corresponding bytecode file, the
- default loader first look in its cache, then eventually adds the .n extension
- to the name and lookup the bytecode in its path.
- Loaders can be used for sandbox security. When a Module is loaded with a given
- Loader, this loader can manager the module security by filtering which
- primitives can be loaded by this module or by rewrapping them at loading-time
- with custom secured versions. Loaders are inherited in loaded submodules.
- **/
- class Loader {
- /**
- The abstract handle.
- **/
- public var l : LoaderHandle;
- public function new( l ) {
- this.l = l;
- }
- /**
- The default loader contains a search path in its `path` field. It's a
- linked list of Neko strings that is a parsed version of the `NEKOPATH`.
- This path is used to lookup for modules and libraries.
- **/
- public function getPath() {
- var p = untyped l.path;
- var path = new Array<String>();
- while( p != null ) {
- path.push(new String(p[0]));
- p = cast p[1];
- }
- return path;
- }
- /**
- Adds a directory to the search path. See `getPath`.
- **/
- public function addPath( s : String ) {
- untyped l.path = __dollar__array(s.__s,l.path);
- }
- /**
- The default loader contains a cache of already loaded modules. It's
- ensuring that the same module does not get loaded twice when circular
- references are occurring. The same module can eventually be loaded twice
- but with different names, for example with two relative paths representing
- the same file, since the cache is done on a by-name basic.
- **/
- public function getCache() : Map<String,Module> {
- var h = new haxe.ds.StringMap<Module>();
- var cache = untyped l.cache;
- for( f in Reflect.fields(cache) )
- h.set(f,new Module(Reflect.field(cache,f)));
- return h;
- }
- /**
- Set a module in the loader cache.
- **/
- public function setCache( name : String, m : Module ) {
- if( m == null )
- Reflect.deleteField(untyped l.cache,name);
- else
- Reflect.setField(untyped l.cache,name,m.m);
- }
- /**
- Change the cache value and returns the old value. This can be used
- to backup the loader cache and restore it later.
- **/
- public function backupCache( c : Dynamic ) : Dynamic {
- var old = untyped l.cache;
- untyped l.cache = c;
- return old;
- }
- function __compare( other : Loader ) {
- return untyped __dollar__compare(this.l,other.l);
- }
- /**
- Loads a neko primitive. By default, the name is of the form `[library@method]`.
- The primitive might not be used directly in Haxe since some of the Neko values
- needs an object wrapper in Haxe.
- **/
- public function loadPrimitive( prim : String, nargs : Int ) : Dynamic {
- return untyped l.loadprim(prim.__s,nargs);
- }
- /**
- Loads a Module with the given name. If `loader` is defined, this will be
- this Module loader, else this loader will be inherited. When loaded this
- way, the module is directly executed.
- **/
- public function loadModule( modName : String, ?loader : Loader ) : Module {
- var exp = untyped l.loadmodule(modName.__s,if( loader == null ) l else loader.l);
- return new Module(exp.__module);
- }
- /**
- Returns the local Loader. This is the loader that was used to load the
- module in which the code is defined.
- **/
- public static function local() {
- return new Loader(untyped __dollar__loader);
- }
- /**
- Creates a loader using two methods. This loader will not have an accessible cache or path,
- although you can implement such mechanism in the methods body.
- **/
- public static function make( loadPrim : String -> Int -> Dynamic, loadModule : String -> Loader -> Module ) {
- var l = {
- loadprim : function(prim,nargs) {
- return loadPrim(new String(prim),nargs);
- },
- loadmodule : function(mname,loader) {
- return loadModule(new String(mname),new Loader(loader)).exportsTable();
- },
- args : untyped __dollar__amake(0),
- cache : {},
- };
- return new Loader(cast l);
- }
- }
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