Deque.hx 2.0 KB

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  1. /*
  2. * Copyright (C)2005-2012 Haxe Foundation
  3. *
  4. * Permission is hereby granted, free of charge, to any person obtaining a
  5. * copy of this software and associated documentation files (the "Software"),
  6. * to deal in the Software without restriction, including without limitation
  7. * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  8. * and/or sell copies of the Software, and to permit persons to whom the
  9. * Software is furnished to do so, subject to the following conditions:
  10. *
  11. * The above copyright notice and this permission notice shall be included in
  12. * all copies or substantial portions of the Software.
  13. *
  14. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  20. * DEALINGS IN THE SOFTWARE.
  21. */
  22. package neko.vm;
  23. /**
  24. A message queue for multithread access.
  25. */
  26. class Deque<T> {
  27. var q : Dynamic;
  28. /**
  29. Create a message queue for multithread access.
  30. */
  31. public function new() {
  32. q = deque_create();
  33. }
  34. /**
  35. Add a message at the end of the queue.
  36. */
  37. public function add( i : T ) {
  38. deque_add(q,i);
  39. }
  40. /**
  41. Add a message at the head of the queue.
  42. */
  43. public function push( i : T ) {
  44. deque_push(q,i);
  45. }
  46. /**
  47. Pop a message from the queue head. Either block until a message
  48. is available or return immediately with `null`.
  49. */
  50. public function pop( block : Bool ) : Null<T> {
  51. return deque_pop(q,block);
  52. }
  53. static var deque_create = neko.Lib.loadLazy("std","deque_create",0);
  54. static var deque_add = neko.Lib.loadLazy("std","deque_add",2);
  55. static var deque_push = neko.Lib.loadLazy("std","deque_push",2);
  56. static var deque_pop = neko.Lib.loadLazy("std","deque_pop",2);
  57. }