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- package eval.luv;
- import haxe.ds.Option;
- import eval.luv.SockAddr;
- /**
- TCP sockets.
- @see https://aantron.github.io/luv/luv/Luv/TCP
- **/
- @:using(eval.luv.Handle)
- @:using(eval.luv.Stream)
- @:coreType abstract Tcp to Handle to Stream to Stream.TStream<Tcp> to Handle.SocketHandle {
- /**
- Allocates and initializes a TCP stream.
- The stream is not yet connected or listening.
- The handle should be cleaned up with `eval.luv.Handle.close` when no longer needed.
- **/
- static public function init(loop:Loop, ?domain:AddressFamily):Result<Tcp>;
- /**
- Sets TCP_NODELAY.
- **/
- public function noDelay(enable:Bool):Result<Result.NoData>;
- /**
- Sets the TCP keepalive.
- **/
- public function keepAlive(value:Option<Int>):Result<Result.NoData>;
- /**
- Sets simultaneous accept.
- **/
- public function simultaneousAccepts(value:Bool):Result<Result.NoData>;
- /**
- Assigns an address to the TCP socket.
- **/
- public function bind(addr:SockAddr, ipv6Only:Bool = false):Result<Result.NoData>;
- /**
- Retrieves the address assigned to the TCP socket.
- **/
- public function getSockName():Result<SockAddr>;
- /**
- Retrieves the address of the TCP socket's peer.
- **/
- public function getPeerName():Result<SockAddr>;
- /**
- Connects to a host.
- **/
- public function connect(addr:SockAddr, callback:(result:Result<Result.NoData>)->Void):Void;
- /**
- Resets the connection.
- **/
- public function closeReset(callback:(result:Result<Result.NoData>)->Void):Void;
- }
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