Browse Source

remove old l3D code

trethaller 4 years ago
parent
commit
000621f324
2 changed files with 0 additions and 7 deletions
  1. 0 1
      bin/defaultProps.json
  2. 0 6
      hide/comp/cdb/DataFiles.hx

+ 0 - 1
bin/defaultProps.json

@@ -124,7 +124,6 @@
 	"sceneeditor.huds" : {},
 
 	// l3d config
-	"sceneeditor.cdbLevel": "level",
 	"sceneeditor.colors": {
 	},
 	"sceneeditor.filterTypes": ["terrain", "model", "polygon", "box", "instance", "light"],

+ 0 - 6
hide/comp/cdb/DataFiles.hx

@@ -219,15 +219,9 @@ class DataFiles {
 	public static function getAvailableTypes() {
 		var sheets = [];
 		var ide = Ide.inst;
-		var levelSheet = ide.database.getSheet(ide.currentConfig.get("sceneeditor.cdbLevel", "level"));
 		for( s in ide.database.sheets )
 			if( s.props.dataFiles != null )
 				sheets.push(s);
-		if(levelSheet != null) {
-			for(c in levelSheet.columns)
-				if( c.type == TList )
-					sheets.push(levelSheet.getSub(c));
-		}
 		return sheets;
 	}