|
@@ -123,10 +123,10 @@ class Gizmo extends h3d.scene.Object {
|
|
|
}
|
|
|
|
|
|
var mat = o.getMaterials()[0];
|
|
|
- mat.props = h3d.mat.MaterialSetup.current.getDefaults("overlay");
|
|
|
+ mat.props = h3d.mat.MaterialSetup.current.getDefaults("ui");
|
|
|
mat.mainPass.blend(SrcAlpha, OneMinusSrcAlpha);
|
|
|
mat.mainPass.depth(false, Always);
|
|
|
- mat.mainPass.setPassName("overlay");
|
|
|
+ mat.mainPass.setPassName("ui");
|
|
|
var mesh = hit.getMeshes()[0];
|
|
|
var interactive = new h3d.scene.Interactive(mesh.primitive.getCollider(), o);
|
|
|
interactive.priority = 100;
|