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@@ -1138,14 +1138,19 @@ class HeightGrid extends h3d.prim.Primitive {
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**/
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public var zMax = 0.;
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+ public var xOffset = 0.;
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+ public var yOffset = 0.;
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+
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var hasNormals : Bool;
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var hasUVs : Bool;
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- public function new( width : Int, height : Int, cellWidth = 1., cellHeight = 1. ) {
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+ public function new( width : Int, height : Int, cellWidth = 1., cellHeight = 1., xOffset = 0., yOffset = 0. ) {
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this.width = width;
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this.height = height;
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this.cellWidth = cellWidth;
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this.cellHeight = cellHeight;
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+ this.xOffset = xOffset;
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+ this.yOffset = yOffset;
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}
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public function addNormals() {
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@@ -1157,7 +1162,7 @@ class HeightGrid extends h3d.prim.Primitive {
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}
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override function getBounds():h3d.col.Bounds {
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- return h3d.col.Bounds.fromValues(0,0,zMin,width*cellWidth,height*cellHeight,zMax-zMin);
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+ return h3d.col.Bounds.fromValues(xOffset,yOffset,zMin,width*cellWidth+xOffset,height*cellHeight+yOffset,zMax-zMin);
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}
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override function alloc(engine:h3d.Engine) {
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@@ -1174,8 +1179,8 @@ class HeightGrid extends h3d.prim.Primitive {
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var p = 0;
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for( y in 0...height + 1 )
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for( x in 0...width + 1 ) {
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- buf[p++] = x * cellWidth;
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- buf[p++] = y * cellHeight;
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+ buf[p++] = x * cellWidth + xOffset;
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+ buf[p++] = y * cellHeight + yOffset;
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buf[p++] = 0;
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if( hasNormals ) {
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buf[p++] = 0;
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