|
@@ -60,8 +60,6 @@ class MeshSpray extends Object3D {
|
|
|
|
|
|
var lastSpray : Float = 0;
|
|
|
|
|
|
- var HIDE_CONFIG_KEY = "meshSpray";
|
|
|
-
|
|
|
#end
|
|
|
|
|
|
public function new( ?parent ) {
|
|
@@ -71,6 +69,12 @@ class MeshSpray extends Object3D {
|
|
|
|
|
|
#if editor
|
|
|
|
|
|
+ var MESH_SPRAY_CONFIG_FILE = "meshSprayProps.json";
|
|
|
+ var MESH_SPRAY_CONFIG_PATH(get, null) : String;
|
|
|
+ function get_MESH_SPRAY_CONFIG_PATH() {
|
|
|
+ return hide.Ide.inst.resourceDir + "/" + MESH_SPRAY_CONFIG_FILE;
|
|
|
+ }
|
|
|
+
|
|
|
override function save() {
|
|
|
var obj : Dynamic = super.save();
|
|
|
obj.meshes = meshes;
|
|
@@ -126,7 +130,7 @@ class MeshSpray extends Object3D {
|
|
|
}
|
|
|
|
|
|
function saveConfigMeshBatch() {
|
|
|
- hide.Ide.inst.currentConfig.set(HIDE_CONFIG_KEY, allSetGroups);
|
|
|
+ sys.io.File.saveContent(MESH_SPRAY_CONFIG_PATH, hide.Ide.inst.toJSON(allSetGroups));
|
|
|
}
|
|
|
|
|
|
var wasEdited = false;
|
|
@@ -134,10 +138,10 @@ class MeshSpray extends Object3D {
|
|
|
var previewModels : Array<hrt.prefab.Prefab> = [];
|
|
|
override function edit( ectx : EditContext ) {
|
|
|
if (sceneEditor == null) {
|
|
|
- allSetGroups = hide.Ide.inst.currentConfig.get(HIDE_CONFIG_KEY);
|
|
|
- if (allSetGroups == null) {
|
|
|
- allSetGroups = [];
|
|
|
- }
|
|
|
+ allSetGroups = if( sys.FileSystem.exists(MESH_SPRAY_CONFIG_PATH) )
|
|
|
+ try hide.Ide.inst.parseJSON(sys.io.File.getContent(MESH_SPRAY_CONFIG_PATH)) catch( e : Dynamic ) throw e+" (in "+MESH_SPRAY_CONFIG_PATH+")";
|
|
|
+ else
|
|
|
+ [];
|
|
|
}
|
|
|
sceneEditor = ectx.scene.editor;
|
|
|
|
|
@@ -263,7 +267,7 @@ class MeshSpray extends Object3D {
|
|
|
}
|
|
|
|
|
|
var selectedSetElt : hide.Element = null;
|
|
|
- inline function setSet(set: Set, setElt : hide.Element) {
|
|
|
+ function setSet(set: Set, setElt : hide.Element) {
|
|
|
currentSetName = (set != null) ? set.name : null;
|
|
|
currentSet = set;
|
|
|
if (selectedSetElt != null)
|
|
@@ -328,12 +332,12 @@ class MeshSpray extends Object3D {
|
|
|
allSetGroups.push({
|
|
|
name: name,
|
|
|
sets: [{
|
|
|
- name: "set",
|
|
|
+ name: "SetName",
|
|
|
meshes: []
|
|
|
}]
|
|
|
});
|
|
|
currentPresetName = name;
|
|
|
- currentSetName = "set";
|
|
|
+ currentSetName = "SetName";
|
|
|
saveConfigMeshBatch();
|
|
|
updateSelectPreset();
|
|
|
onChangePreset();
|