Kaynağa Gözat

moved prefab package

ncannasse 6 yıl önce
ebeveyn
işleme
1c9506bbc9
54 değiştirilmiş dosya ile 2 ekleme ve 2 silme
  1. 0 0
      hrt/prefab/Blur.hx
  2. 0 0
      hrt/prefab/Box.hx
  3. 0 0
      hrt/prefab/Constraint.hx
  4. 0 0
      hrt/prefab/Context.hx
  5. 0 0
      hrt/prefab/ContextShared.hx
  6. 0 0
      hrt/prefab/Curve.hx
  7. 0 0
      hrt/prefab/EditContext.hx
  8. 0 0
      hrt/prefab/HideProps.hx
  9. 0 0
      hrt/prefab/Light.hx
  10. 0 0
      hrt/prefab/Material.hx
  11. 0 0
      hrt/prefab/Model.hx
  12. 0 0
      hrt/prefab/Noise.hx
  13. 0 0
      hrt/prefab/Object3D.hx
  14. 0 0
      hrt/prefab/PolygonEditor.hx
  15. 1 1
      hrt/prefab/Prefab.hx
  16. 1 1
      hrt/prefab/Props.hx
  17. 0 0
      hrt/prefab/Reference.hx
  18. 0 0
      hrt/prefab/RenderProps.hx
  19. 0 0
      hrt/prefab/Scene.hx
  20. 0 0
      hrt/prefab/Settings.hx
  21. 0 0
      hrt/prefab/Shader.hx
  22. 0 0
      hrt/prefab/Trail.hx
  23. 0 0
      hrt/prefab/fx/AnimEvent.hx
  24. 0 0
      hrt/prefab/fx/Emitter.hx
  25. 0 0
      hrt/prefab/fx/Evaluator.hx
  26. 0 0
      hrt/prefab/fx/Event.hx
  27. 0 0
      hrt/prefab/fx/FX.hx
  28. 0 0
      hrt/prefab/fx/FXScript.hx
  29. 0 0
      hrt/prefab/fx/FXScriptParser.hx
  30. 0 0
      hrt/prefab/fx/LookAt.hx
  31. 0 0
      hrt/prefab/fx/Value.hx
  32. 0 0
      hrt/prefab/l3d/AdvancedDecal.hx
  33. 0 0
      hrt/prefab/l3d/Camera.hx
  34. 0 0
      hrt/prefab/l3d/Decal.hx
  35. 0 0
      hrt/prefab/l3d/Instance.hx
  36. 0 0
      hrt/prefab/l3d/Level3D.hx
  37. 0 0
      hrt/prefab/l3d/MeshGenerator.hx
  38. 0 0
      hrt/prefab/l3d/Polygon.hx
  39. 0 0
      hrt/prefab/l3d/VolumetricLightmap.hx
  40. 0 0
      hrt/prefab/terrain/Brush.hx
  41. 0 0
      hrt/prefab/terrain/ClampWeight.hx
  42. 0 0
      hrt/prefab/terrain/CustomRenderer.hx
  43. 0 0
      hrt/prefab/terrain/CustomUV.hx
  44. 0 0
      hrt/prefab/terrain/GenerateIndex.hx
  45. 0 0
      hrt/prefab/terrain/NormalizeWeight.hx
  46. 0 0
      hrt/prefab/terrain/PackWeight.hx
  47. 0 0
      hrt/prefab/terrain/SetHeight.hx
  48. 0 0
      hrt/prefab/terrain/SmoothHeight.hx
  49. 0 0
      hrt/prefab/terrain/StrokeBuffer.hx
  50. 0 0
      hrt/prefab/terrain/SwapIndex.hx
  51. 0 0
      hrt/prefab/terrain/Terrain.hx
  52. 0 0
      hrt/prefab/terrain/TerrainEditor.hx
  53. 0 0
      hrt/prefab/terrain/TilePreview.hx
  54. 0 0
      hrt/prefab/terrain/UnpackWeight.hx

+ 0 - 0
hide/prefab/Blur.hx → hrt/prefab/Blur.hx


+ 0 - 0
hide/prefab/Box.hx → hrt/prefab/Box.hx


+ 0 - 0
hide/prefab/Constraint.hx → hrt/prefab/Constraint.hx


+ 0 - 0
hide/prefab/Context.hx → hrt/prefab/Context.hx


+ 0 - 0
hide/prefab/ContextShared.hx → hrt/prefab/ContextShared.hx


+ 0 - 0
hide/prefab/Curve.hx → hrt/prefab/Curve.hx


+ 0 - 0
hide/prefab/EditContext.hx → hrt/prefab/EditContext.hx


+ 0 - 0
hide/prefab/HideProps.hx → hrt/prefab/HideProps.hx


+ 0 - 0
hide/prefab/Light.hx → hrt/prefab/Light.hx


+ 0 - 0
hide/prefab/Material.hx → hrt/prefab/Material.hx


+ 0 - 0
hide/prefab/Model.hx → hrt/prefab/Model.hx


+ 0 - 0
hide/prefab/Noise.hx → hrt/prefab/Noise.hx


+ 0 - 0
hide/prefab/Object3D.hx → hrt/prefab/Object3D.hx


+ 0 - 0
hide/prefab/PolygonEditor.hx → hrt/prefab/PolygonEditor.hx


+ 1 - 1
hide/prefab/Prefab.hx → hrt/prefab/Prefab.hx

@@ -1,3 +1,3 @@
-package hide.prefab;
+package hrt.prefab;
 
 typedef Prefab = hxd.prefab.Prefab;

+ 1 - 1
hide/prefab/Props.hx → hrt/prefab/Props.hx

@@ -1,4 +1,4 @@
-package hide.prefab;
+package hrt.prefab;
 
 enum PropType {
 	PInt( ?min : Int, ?max : Int );

+ 0 - 0
hide/prefab/Reference.hx → hrt/prefab/Reference.hx


+ 0 - 0
hide/prefab/RenderProps.hx → hrt/prefab/RenderProps.hx


+ 0 - 0
hide/prefab/Scene.hx → hrt/prefab/Scene.hx


+ 0 - 0
hide/prefab/Settings.hx → hrt/prefab/Settings.hx


+ 0 - 0
hide/prefab/Shader.hx → hrt/prefab/Shader.hx


+ 0 - 0
hide/prefab/Trail.hx → hrt/prefab/Trail.hx


+ 0 - 0
hide/prefab/fx/AnimEvent.hx → hrt/prefab/fx/AnimEvent.hx


+ 0 - 0
hide/prefab/fx/Emitter.hx → hrt/prefab/fx/Emitter.hx


+ 0 - 0
hide/prefab/fx/Evaluator.hx → hrt/prefab/fx/Evaluator.hx


+ 0 - 0
hide/prefab/fx/Event.hx → hrt/prefab/fx/Event.hx


+ 0 - 0
hide/prefab/fx/FX.hx → hrt/prefab/fx/FX.hx


+ 0 - 0
hide/prefab/fx/FXScript.hx → hrt/prefab/fx/FXScript.hx


+ 0 - 0
hide/prefab/fx/FXScriptParser.hx → hrt/prefab/fx/FXScriptParser.hx


+ 0 - 0
hide/prefab/fx/LookAt.hx → hrt/prefab/fx/LookAt.hx


+ 0 - 0
hide/prefab/fx/Value.hx → hrt/prefab/fx/Value.hx


+ 0 - 0
hide/prefab/l3d/AdvancedDecal.hx → hrt/prefab/l3d/AdvancedDecal.hx


+ 0 - 0
hide/prefab/l3d/Camera.hx → hrt/prefab/l3d/Camera.hx


+ 0 - 0
hide/prefab/l3d/Decal.hx → hrt/prefab/l3d/Decal.hx


+ 0 - 0
hide/prefab/l3d/Instance.hx → hrt/prefab/l3d/Instance.hx


+ 0 - 0
hide/prefab/l3d/Level3D.hx → hrt/prefab/l3d/Level3D.hx


+ 0 - 0
hide/prefab/l3d/MeshGenerator.hx → hrt/prefab/l3d/MeshGenerator.hx


+ 0 - 0
hide/prefab/l3d/Polygon.hx → hrt/prefab/l3d/Polygon.hx


+ 0 - 0
hide/prefab/l3d/VolumetricLightmap.hx → hrt/prefab/l3d/VolumetricLightmap.hx


+ 0 - 0
hide/prefab/terrain/Brush.hx → hrt/prefab/terrain/Brush.hx


+ 0 - 0
hide/prefab/terrain/ClampWeight.hx → hrt/prefab/terrain/ClampWeight.hx


+ 0 - 0
hide/prefab/terrain/CustomRenderer.hx → hrt/prefab/terrain/CustomRenderer.hx


+ 0 - 0
hide/prefab/terrain/CustomUV.hx → hrt/prefab/terrain/CustomUV.hx


+ 0 - 0
hide/prefab/terrain/GenerateIndex.hx → hrt/prefab/terrain/GenerateIndex.hx


+ 0 - 0
hide/prefab/terrain/NormalizeWeight.hx → hrt/prefab/terrain/NormalizeWeight.hx


+ 0 - 0
hide/prefab/terrain/PackWeight.hx → hrt/prefab/terrain/PackWeight.hx


+ 0 - 0
hide/prefab/terrain/SetHeight.hx → hrt/prefab/terrain/SetHeight.hx


+ 0 - 0
hide/prefab/terrain/SmoothHeight.hx → hrt/prefab/terrain/SmoothHeight.hx


+ 0 - 0
hide/prefab/terrain/StrokeBuffer.hx → hrt/prefab/terrain/StrokeBuffer.hx


+ 0 - 0
hide/prefab/terrain/SwapIndex.hx → hrt/prefab/terrain/SwapIndex.hx


+ 0 - 0
hide/prefab/terrain/Terrain.hx → hrt/prefab/terrain/Terrain.hx


+ 0 - 0
hide/prefab/terrain/TerrainEditor.hx → hrt/prefab/terrain/TerrainEditor.hx


+ 0 - 0
hide/prefab/terrain/TilePreview.hx → hrt/prefab/terrain/TilePreview.hx


+ 0 - 0
hide/prefab/terrain/UnpackWeight.hx → hrt/prefab/terrain/UnpackWeight.hx