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Fix SSR with useNormalMask that disable useRoughness.

clementlandrin 4 meses atrás
pai
commit
1fcee41c02
1 arquivos alterados com 1 adições e 1 exclusões
  1. 1 1
      hrt/prefab/rfx/SSR.hx

+ 1 - 1
hrt/prefab/rfx/SSR.hx

@@ -280,7 +280,7 @@ class SSR extends RendererFX {
 		ssrShader.USE_MASK = useMask;
 		if ( useMask ) {
 			var ssrNormalMask = r.allocTarget("ssrNormalMask", true, 1.0, RGBA16F);
-			ssrNormalMask.clear(0);
+			ssrNormalMask.clear(0,0);
 			r.ctx.engine.pushTarget(ssrNormalMask);
 			var pbrRenderer = Std.downcast(r, h3d.scene.pbr.Renderer);
 			normalMaskOutput.setContext(r.ctx);