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@@ -142,9 +142,6 @@ class SceneEditor {
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public var camera2D(default,set) : Bool = false;
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public var objectAreSelectable = true;
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- // Windows default is 0.5
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- public var dblClickDuration = 0.2;
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-
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var updates : Array<Float -> Void> = [];
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var showGizmo = true;
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@@ -760,7 +757,6 @@ class SceneEditor {
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var lastPush : Array<Float> = null;
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var i3d = Std.downcast(int, h3d.scene.Interactive);
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var i2d = Std.downcast(int, h2d.Interactive);
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- var prevClickTime : Float = -1e20;
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int.onClick = function(e) {
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if(e.button == K.MOUSE_RIGHT) {
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@@ -820,14 +816,6 @@ class SceneEditor {
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if( e.button == K.MOUSE_LEFT ) {
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scene.sevents.stopCapture();
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e.propagate = false;
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-
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- var curTime = haxe.Timer.stamp();
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- if( curTime - prevClickTime < dblClickDuration && !(elt.getHideProps().isGround)) {
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- focusSelection();
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- prevClickTime = -1e20;
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- }
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- else
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- prevClickTime = curTime;
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}
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}
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int.onMove = function(e) {
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