@@ -1407,10 +1407,6 @@ class SceneEditor {
}
else {
- lockList.set(o, true);
- var el = tree.getElement(o);
- applyTreeStyle(o, el);
- applySceneStyle(o);
for(c in o.flatten(Object3D)) {
lockList.set(c, true);
var el = tree.getElement(c);